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Koji Kondo (Japanese: 近藤 浩治, Hepburn: Kondō Kōji, born August 13, 1961) is a Japanese composer and senior executive at the video game company Nintendo.He is best known for his contributions for the Super Mario and The Legend of Zelda series, with his Super Mario Bros. theme being the first piece of music from a video game included in the American National Recording Registry.
One notable element was the game's main theme "Ballad of the Goddess", which was a retrograde version of the recurring tune "Zelda's Lullaby". [14] Due to the use of an orchestra and the sheer amount of extra work going into the sound design, the music team doubled in size from the standard five-person group, and became the largest sound team ...
The sheet music specifies two guitars however, several of the duets can be performed by flute and guitar and versions have been transcribed for harmonica for five of the pieces, namely Aubade, Arioso in Blue, Rimse, Portrait of Miss. L and Velvet Waltz, although the composer states that these pieces can be played in any order with any ...
A navigational box that can be placed at the bottom of articles. Template parameters [Edit template data] Parameter Description Type Status State state The initial visibility of the navbox Suggested values collapsed expanded autocollapse String suggested Template transclusions Transclusion maintenance Check completeness of transclusions The above documentation is transcluded from Template ...
Zelda's Adventure is an action-adventure fantasy video game developed by Viridis Corporation and released on the CD-i format, based on The Legend of Zelda franchise. Set in the land of Tolemac ("Camelot" spelled backwards), the game follows a non-traditional storyline, in which Link has been captured by the evil lord Ganon, and Zelda must collect the seven celestial signs in order to rescue him.
Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda [a] is a rhythm game developed by Brace Yourself Games and published by Nintendo.The game is a crossover of Crypt of the NecroDancer with The Legend of Zelda, combining the rhythm-based movement and fighting mechanics with elements reminiscent of earlier games in the Zelda franchise.
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Several music tracks from the game appear in the game on Zelda-themed stages. Finally, Princess Zelda's design in Super Smash Bros. Ultimate is partially based on her incarnation from A Link to the Past and A Link Between Worlds, replacing her previous incarnations from Ocarina of Time and Twilight Princess. [121]
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