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The game's articles were based on Asimov's Chronology of Science and Discovery. [3] The game teaches topics ranging from roller coaster acceleration to planetary orbit to pulleys. [3] The central hub of the program is a reference screen, which displays text panels, pictures, and timeline, and a globe. [3]
Games released for non-scanning consoles would employ the barcode scanner as a means to unlock secret content within the game or to add enhanced functionality. A number of games also relied on the barcode-scanning portion of the game in a manner which was integral to gameplay.
If a player scans a barcode containing a rival tribe's monster, a battle would be initiated. Also, items could be gathered from Universal Product Code barcodes. Another feature is the two player battle system where two versions could be linked together and battle. There are 126 monsters to collect and control between the 3 controllers.
Scan Command: Jurassic Park (also known as Jurassic Park: Scan Command) is a 2001 fighting strategy video game developed and published by Knowledge Adventure for Microsoft Windows. [1] [2] The game is based on the 2001 film, Jurassic Park III, [3] [4] and was considered unique for its use of a barcode scanner accessory known as the Scan Command.
Barcode library or Barcode SDK is a software library that can be used to add barcode features to desktop, web, mobile or embedded applications. Barcode library presents sets of subroutines or objects which allow to create barcode images and put them on surfaces or recognize machine-encoded text / data from scanned or captured by camera images with embedded barcodes.
Barcode World includes barcode cards that feature characters from many Sunsoft series, most notably Hebereke and Gimmick!, but using the White Card included with the game, players were also given the ability to scan a wide range of consumer products. Released during a period of great interest in barcode-swiping games in Japan, the game dates ...
Mia's Science Adventure: Romaine's New Hat is the second title of the Mia's Big Adventure Collection software series created by Kutoka Interactive. Released in 2000 in Canada and the United States , the game teaches sciences to children between 6 and 10 years old.
Adventure is a series of fourteen text adventure and graphic adventure games primarily written by Scott Adams and published by Adventure International. [1] [2] Some of the games were first published by the TRS-80 Software Exchange in 1978-79 before Adventure International was formed. [3] The games were initially released as purely text adventures.