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  2. Repeating decimal - Wikipedia

    en.wikipedia.org/wiki/Repeating_decimal

    A repeating decimal or recurring decimal is a decimal representation of a number whose digits are eventually periodic (that is, after some place, the same sequence of digits is repeated forever); if this sequence consists only of zeros (that is if there is only a finite number of nonzero digits), the decimal is said to be terminating, and is not considered as repeating.

  3. Long division - Wikipedia

    en.wikipedia.org/wiki/Long_division

    A divisor of any number of digits can be used. In this example, 1260257 is to be divided by 37. First the problem is set up as follows: 37)1260257 Digits of the number 1260257 are taken until a number greater than or equal to 37 occurs. So 1 and 12 are less than 37, but 126 is greater.

  4. Division algorithm - Wikipedia

    en.wikipedia.org/wiki/Division_algorithm

    Long division is the standard algorithm used for pen-and-paper division of multi-digit numbers expressed in decimal notation. It shifts gradually from the left to the right end of the dividend, subtracting the largest possible multiple of the divisor (at the digit level) at each stage; the multiples then become the digits of the quotient, and the final difference is then the remainder.

  5. Millennium Prize Problems - Wikipedia

    en.wikipedia.org/wiki/Millennium_Prize_Problems

    The question is whether or not, for all problems for which an algorithm can verify a given solution quickly (that is, in polynomial time), an algorithm can also find that solution quickly. Since the former describes the class of problems termed NP, while the latter describes P, the question is equivalent to asking whether all problems in NP are ...

  6. Recursion (computer science) - Wikipedia

    en.wikipedia.org/wiki/Recursion_(computer_science)

    A common algorithm design tactic is to divide a problem into sub-problems of the same type as the original, solve those sub-problems, and combine the results. This is often referred to as the divide-and-conquer method; when combined with a lookup table that stores the results of previously solved sub-problems (to avoid solving them repeatedly and incurring extra computation time), it can be ...

  7. Arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arithmetic

    Leibniz's stepped reckoner was the first calculator that could perform all four arithmetic operations. [179] The first mechanical calculators were developed in the 17th century and greatly facilitated complex mathematical calculations, such as Blaise Pascal's calculator and Gottfried Wilhelm Leibniz's stepped reckoner. [180]

  8. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    When seeking a solution, one or more variables are designated as unknowns. A solution is an assignment of values to the unknown variables that makes the equality in the equation true. In other words, a solution is a value or a collection of values (one for each unknown) such that, when substituted for the unknowns, the equation becomes an equality.

  9. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    The solutions to the sub-problems are then combined to give a solution to the original problem. The divide-and-conquer technique is the basis of efficient algorithms for many problems, such as sorting (e.g., quicksort, merge sort), multiplying large numbers (e.g., the Karatsuba algorithm), finding the closest pair of points, syntactic analysis ...