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The 2024 League of Legends World Championship Final was a League of Legends (LoL) esports series between Bilibili Gaming and T1 on 2 November 2024 at The O2 Arena in London, United Kingdom, marking the fourteenth final of a LoL World Championship and the final championship series to take place under the current two-split competitive calendar (with the exception of the LEC) before the new split ...
The League of Legends World Championship (commonly abbreviated as Worlds) is the annual professional League of Legends world championship tournament hosted by Riot Games and is the culmination of each season. Teams compete for the champion title, the 44-pound (20-kilogram) Summoner's Cup, and a multi-million-dollar championship prize.
China first hosted the League of Legends World Championship in 2017 with Wuhan, Guangzhou, Shanghai, and Beijing serving as host cities. The 2020 edition of Worlds was China's second hosting of the event, but was held under restrictions due to the COVID-19 pandemic in mainland China, prompting Riot Games to stage the event through the use of an "isolation bubble" environment in Shanghai, [2 ...
Prior to the 2020s, DRX had won two League of Legends Champions Korea (LCK) titles — 2017 Summer as "Longzhu Gaming" and 2018 Spring as "Kingzone DragonX", a runner-up finish at the 2018 Mid-Season Invitational and a quarterfinal appearance at the 2017 League of Legends World Championship. However, with the turn of a new decade, also came ...
League of Legends Champions Korea: LCK South Korea: Korean: Seoul: 2012 10 1 2 3 League of Legends Pro League: LPL China: Mandarin: various: 2013 17 1 2 3 League of Legends EMEA Championship: LEC Europe, the Middle East and Africa: English: Berlin: 2013 10 1 2 3 League of Legends Championship of The Americas: LTA Americas
League of Legends is the world's largest esport, with an international competitive scene consisting of multiple regional leagues that culminate in an annual League of Legends World Championship. The 2019 event registered over 100 million unique viewers, peaking at a concurrent viewership of 44 million during the finals .
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The change aligned with the EU LCS's name change to the League of Legends European Championship (LEC) earlier that year. Following the EU LCS's transition to LEC, all major regions in the competitive world of League of Legends had a unique name, logo, and brand identities. The changes were made to establish distinct identities for every regions.