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A Markov chain is a type of Markov process that has either a discrete state space or a discrete index set (often representing time), but the precise definition of a Markov chain varies. [6]
A game of snakes and ladders or any other game whose moves are determined entirely by dice is a Markov chain, indeed, an absorbing Markov chain. This is in contrast to card games such as blackjack, where the cards represent a 'memory' of the past moves. To see the difference, consider the probability for a certain event in the game.
The simplest Markov model is the Markov chain.It models the state of a system with a random variable that changes through time. In this context, the Markov property indicates that the distribution for this variable depends only on the distribution of a previous state.
The "Markov" in "Markov decision process" refers to the underlying structure of state transitions that still follow the Markov property. The process is called a "decision process" because it involves making decisions that influence these state transitions, extending the concept of a Markov chain into the realm of decision-making under uncertainty.
The term Markov assumption is used to describe a model where the Markov property is assumed to hold, such as a hidden Markov model. A Markov random field extends this property to two or more dimensions or to random variables defined for an interconnected network of items. [1] An example of a model for such a field is the Ising model.
A Markov chain with two states, A and E. In probability, a discrete-time Markov chain (DTMC) is a sequence of random variables, known as a stochastic process, in which the value of the next variable depends only on the value of the current variable, and not any variables in the past.
A continuous-time Markov chain (CTMC) is a continuous stochastic process in which, for each state, the process will change state according to an exponential random variable and then move to a different state as specified by the probabilities of a stochastic matrix.
A Markov arrival process is defined by two matrices, D 0 and D 1 where elements of D 0 represent hidden transitions and elements of D 1 observable transitions. The block matrix Q below is a transition rate matrix for a continuous-time Markov chain .