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  2. Pokémon Trading Card Game (video game) - Wikipedia

    en.wikipedia.org/wiki/Pokémon_Trading_Card_Game...

    Pokémon Trading Card Game was co-developed by Hudson Soft and Creatures. Creatures' official website describes their work on the game as "planning and game design, card design". [7] Tsunekazu Ishihara, founder of Creatures and designer of the card game, [8] is credited as one of the game's producers.

  3. Pokémon Trading Card Game - Wikipedia

    en.wikipedia.org/wiki/Pokémon_Trading_Card_Game

    A Pokémon TCG playmat with labels of various gameplay aspects, e.g. Active Spot, Bench, Deck, and Discard Pile. The Pokémon Trading Card Game is a strategy-based card game that is usually played on a designated playmat or digitally on an official game client where two players (assuming the role of Pokémon Trainer) use their Pokémon to battle one another.

  4. Roguelike deck-building game - Wikipedia

    en.wikipedia.org/wiki/Roguelike_deck-building_game

    Most roguelike deck-building games present the player with one or more pre-established deck of cards that are used within the game, typically in turn-based combat. [1] As the player progresses through the game, they gain the ability to add cards to this deck, most often through either a choice of one or more random reward cards, or sometimes through an in-game shop.

  5. Pokémon Trading Figure Game - Wikipedia

    en.wikipedia.org/wiki/Pokémon_Trading_Figure_Game

    In a battle, both players spin their own figures, and the best result wins. A single game can take place on the 3-on-3 playmat or the 6-on-6 playmat. The quick 3-on-3 version lets players explore the basic strategies of the game while the 6-on-6 playmat offers a wider variety of tactics. A player can spin a trainer figure, to use a boost card. [3]

  6. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  7. Hex map - Wikipedia

    en.wikipedia.org/wiki/Hex_map

    The Battle for Wesnoth, a hex grid based computer game. A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Fakemon - Wikipedia

    en.wikipedia.org/wiki/Fakemon

    Fakemon are designed by fans of the Pokémon franchise using design principles from the Pokémon video games and anime, such as color, level of detail, anatomy, and relatability. [ 13 ] [ 14 ] [ 11 ] Fakemon designers have employed the use of Microsoft Paint and Photoshop to mimic the pixel art of the Pokémon video games . [ 9 ]