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  2. Instruction set architecture - Wikipedia

    en.wikipedia.org/wiki/Instruction_set_architecture

    Minimal instruction set computers (MISC) are commonly a form of stack machine, where there are few separate instructions (8–32), so that multiple instructions can be fit into a single machine word. These types of cores often take little silicon to implement, so they can be easily realized in an FPGA or in a multi-core form.

  3. Processor register - Wikipedia

    en.wikipedia.org/wiki/Processor_register

    A processor often contains several kinds of registers, which can be classified according to the types of values they can store or the instructions that operate on them: User-accessible registers can be read or written by machine instructions. The most common division of user-accessible registers is a division into data registers and address ...

  4. Arithmetic logic unit - Wikipedia

    en.wikipedia.org/wiki/Arithmetic_logic_unit

    The first computer to have multiple parallel discrete single-bit ALU circuits was the 1951 Whirlwind I, which employed sixteen such "math units" to enable it to operate on 16-bit words. In 1967, Fairchild introduced the first ALU-like device implemented as an integrated circuit, the Fairchild 3800, consisting of an eight-bit arithmetic unit ...

  5. Minimal instruction set computer - Wikipedia

    en.wikipedia.org/wiki/Minimal_instruction_set...

    A MISC CPU cannot have zero instructions as that is a zero instruction set computer. A MISC CPU cannot have one instruction as that is a one instruction set computer. [4] The implemented CPU instructions should by default not support a wide set of inputs, so this typically means an 8-bit or 16-bit CPU.

  6. x86 instruction listings - Wikipedia

    en.wikipedia.org/wiki/X86_instruction_listings

    The instructions are usually part of an executable program, often stored as a computer file and executed on the processor. The x86 instruction set has been extended several times, introducing wider registers and datatypes as well as new functionality.

  7. Execution (computing) - Wikipedia

    en.wikipedia.org/wiki/Execution_(computing)

    Execution in computer and software engineering is the process by which a computer or virtual machine interprets and acts on the instructions of a computer program.Each instruction of a program is a description of a particular action which must be carried out, in order for a specific problem to be solved.

  8. Reading (computer) - Wikipedia

    en.wikipedia.org/wiki/Reading_(computer)

    Reading is an action performed by computers, to acquire data from a source and place it into their volatile memory for processing. Computers may read information from a variety of sources, such as magnetic storage, the Internet, or audio and video input ports. Reading is one of the core functions of a Turing machine.

  9. Instruction cycle - Wikipedia

    en.wikipedia.org/wiki/Instruction_cycle

    The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch–execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.