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  2. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  3. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Java bytecode is the instruction set of the Java virtual machine (JVM), the language to which Java and other JVM-compatible source code is compiled. [1] Each instruction is represented by a single byte , hence the name bytecode , making it a compact form of data .

  4. Byte Code Engineering Library - Wikipedia

    en.wikipedia.org/wiki/Byte_Code_Engineering_Library

    The Byte Code Engineering Library (BCEL) is a project sponsored by the Apache Foundation previously under their Jakarta charter to provide a simple API for decomposing, modifying, and recomposing binary Java classes (I.e. bytecode). The project was conceived and developed by Markus Dahm prior to officially being donated to the Apache Jakarta ...

  5. Binary-to-text encoding - Wikipedia

    en.wikipedia.org/wiki/Binary-to-text_encoding

    Files that contain machine-executable code and non-textual data typically contain all 256 possible eight-bit byte values. Many computer programs came to rely on this distinction between seven-bit text and eight-bit binary data, and would not function properly if non-ASCII characters appeared in data that was expected to include only ASCII text.

  6. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    FlatBuffers can be used in software written in C++, C#, C, Go, Java, JavaScript, Kotlin, Lobster, Lua, PHP, Python, Rust, Swift, and TypeScript. The schema compiler runs on Android , Microsoft Windows , macOS , and Linux , [ 3 ] but games and other programs use FlatBuffers for serialization work on many other operating systems as well ...

  7. LZ4 (compression algorithm) - Wikipedia

    en.wikipedia.org/wiki/LZ4_(compression_algorithm)

    The string of literals comes after the token and any extra bytes needed to indicate string length. This is followed by an offset that indicates how far back in the output buffer to begin copying. The extra bytes (if any) of the match-length come at the end of the sequence.

  8. Consistent Overhead Byte Stuffing - Wikipedia

    en.wikipedia.org/wiki/Consistent_Overhead_Byte...

    This is done by appending a zero byte to the transformed data, thus forming a packet consisting of the COBS-encoded data (the payload) to unambiguously mark the end of the packet. (Any other byte value may be reserved as the packet delimiter, but using zero simplifies the description.) Consistent Overhead Byte Stuffing (COBS) encoding process

  9. Bitstream - Wikipedia

    en.wikipedia.org/wiki/Bitstream

    Compression algorithms often code in bitstreams, as the 8 bits offered by a byte (the smallest addressable unit of memory) may be wasteful. Although typically implemented in low-level languages, some high-level languages such as Python [1] and Java [2] offer native interfaces for bitstream I/O.