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Universe Sandbox is a series of interactive space sandbox gravity simulator educational software video games.Using Universe Sandbox, users can see the effects of gravity on objects in the universe and run scale simulations of the Solar System, various galaxies or other simulations, while at the same time interacting and maintaining control over gravity, time, and other objects in the universe ...
Vast Space is a private company that proposes to build the world's first artificial gravity space station using the rotating spacecraft concept. [23] A Mars gravity simulator could be built on the Moon to prepare for Mars missions. The surface gravity of Mars is somewhat more than twice that of the Moon.
Orbit modeling is the process of creating mathematical models to simulate motion of a massive body as it moves in orbit around another massive body due to gravity.Other forces such as gravitational attraction from tertiary bodies, air resistance, solar pressure, or thrust from a propulsion system are typically modeled as secondary effects.
The Reduced Gravity Walking Simulator, or Lunar Landing Walking Simulator, was a facility developed by NASA in the early 1960s to study human locomotion under simulated lunar gravity conditions. Located at NASA's Langley Research Center in Virginia, it was designed to prepare astronauts for the Moon landing during the Apollo program .
Gravity is a software program designed by Steve Safarik [1] to simulate the motions of planetary bodies in space. Users can create solar systems of up to 16 bodies. Mass, density, initial position, and initial velocity can be varied by user input. The bodies are then plotted as they move according to the Newtonian law of gravitation.
A space vehicle's flight is determined by application of Newton's second law of motion: =, where F is the vector sum of all forces exerted on the vehicle, m is its current mass, and a is the acceleration vector, the instantaneous rate of change of velocity (v), which in turn is the instantaneous rate of change of displacement.
Reduced-gravity aircraft training avoids neutral-buoyancy training's drag problem (trainees are surrounded by air rather than water), but instead faces a severe time limitation: periods of sustained weightlessness are limited to around 25 seconds, interspersed with periods of acceleration of around 2 g as the aircraft pulls out of its dive and ...
This type of clinostat must be exactly horizontal to simulate absence of gravity. If the clinostat is at an angle from horizontal, a net gravity vector is perceived, the magnitude of which depends on the angle. This can be used to simulate lunar gravity (ca. 1/6 g) which requires an angle from the horizontal of ca. 10 deg., i.e. sin −1 (1/6).