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  2. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    This representation for multi-dimensional arrays is quite prevalent in C and C++ software. However, C and C++ will use a linear indexing formula for multi-dimensional arrays that are declared with compile time constant size, e.g. by int A [10][20] or int A [m][n], instead of the traditional int ** A. [8]

  3. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    For example, a two-dimensional array A with three rows and four columns might provide access to the element at the 2nd row and 4th column by the expression A[1][3] in the case of a zero-based indexing system. Thus two indices are used for a two-dimensional array, three for a three-dimensional array, and n for an n-dimensional array.

  4. Length contraction - Wikipedia

    en.wikipedia.org/wiki/Length_contraction

    Length contraction is the phenomenon that a moving object's length is measured to be shorter than its proper length, which is the length as measured in the object's own rest frame. [1] It is also known as Lorentz contraction or Lorentz–FitzGerald contraction (after Hendrik Lorentz and George Francis FitzGerald ) and is usually only noticeable ...

  5. sizeof - Wikipedia

    en.wikipedia.org/wiki/Sizeof

    C99 also allows variable length arrays that have the length specified at runtime, [2] although the feature is considered an optional implementation in later versions of the C standard. In such cases, the sizeof operator is evaluated in part at runtime to determine the storage occupied by the array.

  6. Row- and column-major order - Wikipedia

    en.wikipedia.org/wiki/Row-_and_column-major_order

    [3] Even though the row is indicated by the first index and the column by the second index, no grouping order between the dimensions is implied by this. The choice of how to group and order the indices, either by row-major or column-major methods, is thus a matter of convention. The same terminology can be applied to even higher dimensional arrays.

  7. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    This is a feature of C# 3.0. C# 3.0 introduced type inference, allowing the type specifier of a variable declaration to be replaced by the keyword var, if its actual type can be statically determined from the initializer.

  8. Proper length - Wikipedia

    en.wikipedia.org/wiki/Proper_length

    Proper length [1] or rest length [2] is the length of an object in the object's rest frame. The measurement of lengths is more complicated in the theory of relativity than in classical mechanics . In classical mechanics, lengths are measured based on the assumption that the locations of all points involved are measured simultaneously.

  9. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    This defines a two-dimensional array. Reading the subscripts from left to right, array2d is an array of length ROWS, each element of which is an array of COLUMNS integers. To access an integer element in this multidimensional array, one would use