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Hearts of Iron IV was a commercial success. [2] It sold more than 200,000 units within two weeks of its launch, which made it the fastest-selling historically themed Paradox title by that time, ahead of Crusader Kings II and Europa Universalis IV. [55] The game's sales surpassed 500,000 units in February 2017, [56] and 1 million units in May 2018.
Darkest Hour: A Hearts of Iron Game is a grand strategy wargame that is based on Paradox Interactive's Europa Engine.. In Darkest Hour, as is the case with other Hearts of Iron titles, the player can take control of almost any country that existed in the game's timeframe, which spans from 1914-1920 or 1933–1964 depending on the scenario.
A flotilla is often divided into two or more divisions, each of which might be commanded by the most senior commander, nearly always a lieutenant at the very least. A flotilla is often, but not necessarily, a permanent formation. In modern navies, flotillas have tended to become administrative units containing several squadrons. [1]
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Auxiliary ships are extremely important for navies of all sizes because if they were not present the primary fleet vessels would be unsupported. Thus, virtually every navy maintains an extensive fleet of auxiliary ships, however, the composition and size of these auxiliary fleets vary depending on the nature of each navy and its primary mission.