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  2. EverQuest II - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II

    Promotion at E3 2006. SOE markets EverQuest II not as a direct sequel, but as a "parallel universe" to the original EverQuest.It is set in an alternate future of the original game's setting, having diverged at the conclusion of the Planes of Power expansion (the lore is explained in an in-game book).

  3. EverQuest II expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II_expansions

    In tandem with the launch of this expansion, SOE also converted EQ2 into a fully free-to-play MMO. Free players were restricted in what they could access and utilize, while players were able to upgrade to "Silver" level membership for a small one-time fee [15] to get more access. A "Gold" membership cost the same as the existing monthly ...

  4. EverQuest - Wikipedia

    en.wikipedia.org/wiki/EverQuest

    EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows.It was released by Sony Online Entertainment in March 1999 in North America, [5] and by Ubisoft in Europe in April 2000. [6]

  5. Latest patch update notes released for EQ2 Test server - AOL

    www.aol.com/news/2008-01-23-latest-patch-update...

    The latest patch notes for EverQuest II's Test server are here, and the full list is available after the jump, but we'll do a little break-down of some of the bigger and more general changes on ...

  6. EverQuest II: Rise of Kunark - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II:_Rise_of_Kunark

    A render of the new player race, the Sarnak. The Sarnak in EverQuest were an NPC race that inhabited part of Kunark. In Rise of Kunark there are two distinct types of Sarnak: NPC characters who will be familiar to players of the original EverQuest; and the new, playable Sarnak, who were "magically engineered" to fight in the war against the Iksar Empire.

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  8. EverQuest expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_expansions

    The zones were intended for mid-level adventurers between levels 36-60 and were generally received as very uninspired and added little to the lore of Norrath, but the guild management, extra bank slots, trading between characters utility and mapping tools are considered vital, and dyeing of armor is popular.

  9. ‘Nobody has seen it before’: Arsenal held to 1-1 draw at ...

    www.aol.com/nobody-seen-arsenal-held-1-132446746...

    Letting slip a 1-0 lead and securing only a draw dealt a blow to Arsenal’s Premier League title hopes as the Gunners now sit five points behind league leader Liverpool, which has two games in hand.