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  2. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    In numerical analysis, polynomial interpolation is the interpolation of a given bivariate data set by the polynomial of lowest possible degree that passes through the points of the dataset. [ 1 ] Given a set of n + 1 data points (

  3. Remez algorithm - Wikipedia

    en.wikipedia.org/wiki/Remez_algorithm

    The Remez algorithm or Remez exchange algorithm, published by Evgeny Yakovlevich Remez in 1934, is an iterative algorithm used to find simple approximations to functions, specifically, approximations by functions in a Chebyshev space that are the best in the uniform norm L ∞ sense. [1]

  4. Neville's algorithm - Wikipedia

    en.wikipedia.org/wiki/Neville's_algorithm

    In mathematics, Neville's algorithm is an algorithm used for polynomial interpolation that was derived by the mathematician Eric Harold Neville in 1934. Given n + 1 points, there is a unique polynomial of degree ≤ n which goes through the given points. Neville's algorithm evaluates this polynomial.

  5. Smoothstep - Wikipedia

    en.wikipedia.org/wiki/Smoothstep

    Smoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1] [2] video game engines, [3] and machine learning. [ 4 ] The function depends on three parameters, the input x , the "left edge" and the "right edge", with the left edge being assumed smaller than the right edge.

  6. Chebyshev nodes - Wikipedia

    en.wikipedia.org/wiki/Chebyshev_nodes

    This product is a monic polynomial of degree n. It may be shown that the maximum absolute value (maximum norm) of any such polynomial is bounded from below by 2 1−n. This bound is attained by the scaled Chebyshev polynomials 2 1−n T n, which are also monic. (Recall that |T n (x)| ≤ 1 for x ∈ [−1, 1]. [5])

  7. Vandermonde matrix - Wikipedia

    en.wikipedia.org/wiki/Vandermonde_matrix

    As explained above in Applications, the polynomial interpolation problem for () = + + + + satisfying () =, …, = is equivalent to the matrix equation =, which has the unique solution =. There are other known formulas which solve the interpolation problem, which must be equivalent to the unique a = V − 1 y {\displaystyle a=V^{-1}y} , so they ...

  8. Folded Reed–Solomon code - Wikipedia

    en.wikipedia.org/wiki/Folded_Reed–Solomon_code

    There are three steps in this algorithm: Interpolation Step, Root Finding Step and Prune Step. In the Interpolation step it will try to find the candidate message polynomial () by solving a linear system. In the Root Finding step, it will try to find the solution subspace by solving another linear system.

  9. Multivariate interpolation - Wikipedia

    en.wikipedia.org/wiki/Multivariate_interpolation

    Barnes interpolation; Bilinear interpolation; Bicubic interpolation; Bézier surface; Lanczos resampling; Delaunay triangulation; Bitmap resampling is the application of 2D multivariate interpolation in image processing. Three of the methods applied on the same dataset, from 25 values located at the black dots. The colours represent the ...