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  2. Shear mapping - Wikipedia

    en.wikipedia.org/wiki/Shear_mapping

    The vertical shear displaces points to the right of the y-axis up or down, depending on the sign of m. It leaves vertical lines invariant, but tilts all other lines about the point where they meet the y-axis. Horizontal lines, in particular, get tilted by the shear angle to become lines with slope m.

  3. Slope - Wikipedia

    en.wikipedia.org/wiki/Slope

    Slope. Slope: In mathematics, the slope or gradient of a line is a number that describes the direction of the line on a plane. [1] Often denoted by the letter m, slope is calculated as the ratio of the vertical change to the horizontal change ("rise over run") between two distinct points on the line, giving the same number for any choice of points.

  4. Distance from a point to a line - Wikipedia

    en.wikipedia.org/.../Distance_from_a_point_to_a_line

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

  5. Grade (slope) - Wikipedia

    en.wikipedia.org/wiki/Grade_(slope)

    Grade (slope) The grade (US) or gradient (UK) (also called stepth, slope, incline, mainfall, pitch or rise) of a physical feature, landform or constructed line refers to the tangent of the angle of that surface to the horizontal. It is a special case of the slope, where zero indicates horizontality. A larger number indicates higher or steeper ...

  6. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    Cartesian coordinate system with a circle of radius 2 centered at the origin marked in red. The equation of a circle is (x − a)2 + (y − b)2 = r2 where a and b are the coordinates of the center (a, b) and r is the radius. Cartesian coordinates are named for René Descartes, whose invention of them in the 17th century revolutionized ...

  7. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    Lineline intersection. Two intersecting lines. In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection. In three-dimensional Euclidean geometry, if ...

  8. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    Intersection (geometry) The red dot represents the point at which the two lines intersect. In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the lineline intersection between two distinct lines, which either is one ...

  9. Duality (projective geometry) - Wikipedia

    en.wikipedia.org/wiki/Duality_(projective_geometry)

    Duality (projective geometry) In projective geometry, duality or plane duality is a formalization of the striking symmetry of the roles played by points and lines in the definitions and theorems of projective planes. There are two approaches to the subject of duality, one through language (§ Principle of duality) and the other a more ...