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  2. Computer Graphics: Principles and Practice - Wikipedia

    en.wikipedia.org/wiki/Computer_Graphics:...

    Computer Graphics: Principles and Practice is a textbook written by James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes, Morgan McGuire, David F. Sklar, and Kurt Akeley and published by Addison–Wesley.

  3. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven by computer graphics hardware .

  4. Computer graphics (computer science) - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics...

    Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.

  5. List of books in computational geometry - Wikipedia

    en.wikipedia.org/wiki/List_of_books_in...

    The book treats mostly 2- and 3-dimensional geometry. The goal of the book is to provide a comprehensive introduction into methods and approached, rather than the cutting edge of the research in the field: the presented algorithms provide transparent and reasonably efficient solutions based on fundamental "building blocks" of computational ...

  6. Visualization (graphics) - Wikipedia

    en.wikipedia.org/wiki/Visualization_(graphics)

    Visualization today has ever-expanding applications in science, education, engineering (e.g., product visualization), interactive multimedia, medicine, etc. Typical of a visualization application is the field of computer graphics. The invention of computer graphics (and 3D computer graphics) may be the most important development in ...

  7. Interpolation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Interpolation_(computer...

    Interpolation (computer graphics) ... Download QR code; Print/export Download as PDF; ... For all applications of this type, a set of "key points" is defined by the ...

  8. Bob Sproull - Wikipedia

    en.wikipedia.org/wiki/Bob_Sproull

    This was the first comprehensive textbook on computer graphics, and was regarded as the graphics "bible," until it was succeeded by Foley and van Dam's Computer Graphics: Principles and Practice. Sproull was an Associate Professor of Computer Science at Carnegie Mellon University. In 1980, Bob Sproull and Ivan Sutherland founded a consulting ...

  9. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...