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In chess composition, a motif is basic element of a move in the consideration why the piece moves and how it supports the fulfillment of a stipulation. Any move may and often does contain multiple motifs. Some composition schools put specific emphasis on motivation in chess problems, especially strategical school and Slovak school.
In chess, a tactic is a sequence of moves that each makes one or more immediate threats – a check, a material threat, a checkmating sequence threat, or the threat of another tactic – that culminates in the opponent's being unable to respond to all of the threats without making some kind of concession.
In chess, a clearance sacrifice is a tactical motif which involves a square on the chessboard being vacated to open up lines of attack. The tactic may also result in the substitution of a piece hindering the attack by a piece useful to the attack.
In chess, a king hunt is a tactical motif in which the opponent's king is exposed and subjected to a series of checks. Sometimes the king is drawn across the board and is mated in enemy territory. It is critical in such situations that the entire sequence is forced and the opponent is not given an opportunity to organize a defense. [1]
The staircase maneuver (or staircase movement [1]) is a tactical motif that employs the idea of a series of checks, or alternation between pins and checks, to advance a queen, rook, or king along a diagonal via a series of stepped orthogonal moves.
The game was a huge mixture of tactical and strategical ideas, with Kasparov saying: "It is the greatest game in the history of chess. The sheer number of ideas, the complexity, and the contribution it has made to chess make it the most important game ever played."
In chess, a blunder is a critically bad mistake that severely worsens the player's position by allowing a loss of material, checkmate, or anything similar. It is usually caused by some tactical oversight, whether due to time trouble, overconfidence, or carelessness. Although blunders are most common in beginner games, all human players make ...
In chess and other related games, ... Because the only possible response to a double check is a king move, the double check is often an important tactical motif. [1]
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