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  2. Queue (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Queue_(abstract_data_type)

    Queue overflow results from trying to add an element onto a full queue and queue underflow happens when trying to remove an element from an empty queue. A bounded queue is a queue limited to a fixed number of items. [1] There are several efficient implementations of FIFO queues.

  3. Priority queue - Wikipedia

    en.wikipedia.org/wiki/Priority_queue

    A sorting algorithm can also be used to implement a priority queue. Specifically, Thorup says: [ 21 ] We present a general deterministic linear space reduction from priority queues to sorting implying that if we can sort up to n keys in S ( n ) time per key, then there is a priority queue supporting delete and insert in O ( S ( n )) time and ...

  4. Double-ended priority queue - Wikipedia

    en.wikipedia.org/wiki/Double-ended_priority_queue

    In computer science, a double-ended priority queue (DEPQ) [1] or double-ended heap [2] is a data structure similar to a priority queue or heap, but allows for efficient removal of both the maximum and minimum, according to some ordering on the keys (items) stored in the structure. Every element in a DEPQ has a priority or value.

  5. Double-ended queue - Wikipedia

    en.wikipedia.org/wiki/Double-ended_queue

    A double-ended queue is represented as a sextuple (len_front, front, tail_front, len_rear, rear, tail_rear) where front is a linked list which contains the front of the queue of length len_front. Similarly, rear is a linked list which represents the reverse of the rear of the queue, of length len_rear.

  6. M/M/c queue - Wikipedia

    en.wikipedia.org/wiki/M/M/c_queue

    In queueing theory, a discipline within the mathematical theory of probability, the M/M/c queue (or Erlang–C model [1]: 495 ) is a multi-server queueing model. [2] In Kendall's notation it describes a system where arrivals form a single queue and are governed by a Poisson process, there are c servers, and job service times are exponentially distributed. [3]

  7. Queueing theory - Wikipedia

    en.wikipedia.org/wiki/Queueing_theory

    In the study of queue networks one typically tries to obtain the equilibrium distribution of the network, although in many applications the study of the transient state is fundamental. Queueing theory is the mathematical study of waiting lines, or queues. [1] A queueing model is constructed so that queue lengths and waiting time can be ...

  8. Bucket queue - Wikipedia

    en.wikipedia.org/wiki/Bucket_queue

    In Dijkstra's algorithm for shortest paths in directed graphs with edge weights that are positive integers, the priorities are monotone, [13] and a monotone bucket queue can be used to obtain a time bound of O(m + dc), where m is the number of edges, d is the diameter of the network, and c is the maximum (integer) link cost.

  9. Monotone priority queue - Wikipedia

    en.wikipedia.org/wiki/Monotone_priority_queue

    In Dijkstra's algorithm for the shortest path problem, vertices of a given weighted graph are extracted in increasing order by their distance from the starting vertex, and a priority queue is used to determine the closest remaining vertex to the starting vertex. Therefore, in this application, the priority queue operations are monotonic.