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A mathematical constant is a key number whose value is fixed by an unambiguous definition, often referred to by a symbol (e.g., an alphabet letter), or by mathematicians' names to facilitate using it across multiple mathematical problems. [1]
1089 is widely used in magic tricks because it can be "produced" from any two three-digit numbers. This allows it to be used as the basis for a Magician's Choice.For instance, one variation of the book test starts by having the spectator choose any two suitable numbers and then apply some basic maths to produce a single four-digit number.
In mathematics, the infinite series 1 / 2 + 1 / 4 + 1 / 8 + 1 / 16 + ··· is an elementary example of a geometric series that converges absolutely. The sum of the series is 1.
The apparent paradox is explained by the fact that the side of the new large square is a little smaller than the original one. If θ is the angle between two opposing sides in each quadrilateral, then the ratio of the two areas is given by sec 2 θ. For θ = 5°, this is approximately 1.00765, which corresponds to a difference of about 0.8%.
A most-perfect magic square of order n is a magic square containing the numbers 1 to n 2 with two additional properties: Each 2 × 2 subsquare sums to 2 s , where s = n 2 + 1. All pairs of integers distant n /2 along a (major) diagonal sum to s .
The normal magic constant of order n is n 3 + n / 2 . The largest magic constant of normal magic square which is also a: triangular number is 15 (solve the Diophantine equation x 2 = y 3 + 16y + 16, where y is divisible by 4); square number is 1 (solve the Diophantine equation x 2 = y 3 + 4y, where y is even);
The sum of 8 numbers plus 9 at the center = 147; 28 + 27 + 20 + 33 + 12 + 4 + 6 + 8 + 9 = 147; The sum of eight radius without 9 = magic number 69: such as 27 + 15 + 3 + 24 = 69; The sum of all numbers on each circle (not including 9) = 2 × 69
The first was a magic T-hexagon of order 2, discovered by John Baker on 13 September 2003. Since that time, John has been collaborating with David King, who discovered that there are 59,674,527 non-congruent magic T-hexagons of order 2. Magic T-hexagons have a number of properties in common with magic squares, but they also have their own ...