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This chart shows the most common display resolutions, with the color of each resolution type indicating the display ratio (e.g., red indicates a 4:3 ratio).
The HP LP2065 20 inch (50.8 cm) monitor has an actual viewable area of 20.1 inch (51 cm). [ 13 ] In a more significant case, some monitors such as the Dell UltraSharp UP3216Q (3840×2160 px) are advertised as a 32-inch "class" monitor (137.68 PPI), but the actual viewing area diagonal is 31.5 inches, making the true PPI 139.87.
1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...
Vector images (line work) can be rasterized (converted into pixels), and raster images vectorized (raster images converted into vector graphics), by software. In both cases some information is lost, although certain vectorization operations can recreate salient information, as in the case of optical character recognition .
Flat TV Vector.svg from Wikimedia Commons; License: Creative Commons Attribution-ShareAlike 4.0; Credit line example: "Flat TV Vector.svg from Wikimedia Commons by Videoplasty.com, CC-BY-SA 4.0" A statement such as "From Wikimedia Commons" or similar is not by itself sufficient. If you do not provide clear attribution to the author and indicate ...
On 2D displays, such as computer monitors and TVs, display size or viewable image size (VIS) refers to the physical size of the area where pictures and videos are displayed. The size of a screen is usually described by the length of its diagonal , which is the distance between opposite corners, typically measured in inches.
A free software Asteroids-like video game played on a vector monitor. Vector-based devices, such as the vector CRT and the pen plotter, directly control a drawing mechanism to produce geometric shapes. Since vector display devices can define a line by dealing with just two points (that is, the coordinates of each end of the line), the device ...
Texture compression is a specialized form of image compression designed for storing texture maps in 3D computer graphics rendering systems. Unlike conventional image compression algorithms, texture compression algorithms are optimized for random access. Texture compression can be applied to reduce memory usage at runtime.