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  2. Circular motion - Wikipedia

    en.wikipedia.org/wiki/Circular_motion

    In this case, the three-acceleration vector is perpendicular to the three-velocity vector, = and the square of proper acceleration, expressed as a scalar invariant, the same in all reference frames, = + /, becomes the expression for circular motion, =. or, taking the positive square root and using the three-acceleration, we arrive at the proper ...

  3. Del in cylindrical and spherical coordinates - Wikipedia

    en.wikipedia.org/wiki/Del_in_cylindrical_and...

    The polar angle is denoted by [,]: it is the angle between the z-axis and the radial vector connecting the origin to the point in question. The azimuthal angle is denoted by φ ∈ [ 0 , 2 π ] {\displaystyle \varphi \in [0,2\pi ]} : it is the angle between the x -axis and the projection of the radial vector onto the xy -plane.

  4. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  5. Orbital mechanics - Wikipedia

    en.wikipedia.org/wiki/Orbital_mechanics

    A special case of this is the circular orbit, which is an ellipse of zero eccentricity. The formula for the velocity of a body in a circular orbit at distance r from the center of gravity of mass M can be derived as follows: Centrifugal acceleration matches the acceleration due to gravity.

  6. Vector fields in cylindrical and spherical coordinates

    en.wikipedia.org/wiki/Vector_fields_in...

    Note: This page uses common physics notation for spherical coordinates, in which is the angle between the z axis and the radius vector connecting the origin to the point in question, while is the angle between the projection of the radius vector onto the x-y plane and the x axis. Several other definitions are in use, and so care must be taken ...

  7. Radius of curvature - Wikipedia

    en.wikipedia.org/wiki/Radius_of_curvature

    Clearly the radius will not depend on the position γ(t), only on the velocity γ′(t) and acceleration γ″(t). There are only three independent scalars that can be obtained from two vectors v and w, namely v · v, v · w, and w · w. Thus the radius of curvature must be a function of the three scalars | γ′(t) | 2, | γ″(t) | 2 and γ ...

  8. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  9. Two-body problem in general relativity - Wikipedia

    en.wikipedia.org/wiki/Two-body_problem_in...

    Einstein's equations can also be solved on a computer using sophisticated numerical methods. [1] [2] [3] Given sufficient computer power, such solutions can be more accurate than post-Newtonian solutions. However, such calculations are demanding because the equations must generally be solved in a four-dimensional space.