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In computer science, futures, promises, delays, and deferreds are constructs used for synchronizing program execution in some concurrent programming languages.Each is an object that acts as a proxy for a result that is initially unknown, usually because the computation of its value is not yet complete.
In statistics, a proxy or proxy variable is a variable that is not in itself directly relevant, but that serves in place of an unobservable or immeasurable variable. [1] In order for a variable to be a good proxy, it must have a close correlation, not necessarily linear, with the variable of interest. This correlation might be either positive ...
In computer programming, the proxy pattern is a software design pattern. A proxy , in its most general form, is a class functioning as an interface to something else. The proxy could interface to anything: a network connection, a large object in memory, a file, or some other resource that is expensive or impossible to duplicate.
In this example, innate ability (thought of as for example IQ at pre-school age) is a variable influencing wages , but its value is unavailable to researchers at the time of estimation. Instead they choose before-work IQ test scores L {\displaystyle L} , or late ability, as a proxy variable to estimate innate ability and perform regression from ...
The instance is usually stored as a private static variable; the instance is created when the variable is initialized, at some point before when the static method is first called. This C++23 implementation is based on the pre-C++98 implementation in the book [ citation needed ] .
This example is in Smalltalk, of a typical accessor method to return the value of a variable using lazy initialization. height ^ height ifNil: [ height := 2.0 ] . The 'non-lazy' alternative is to use an initialization method that is run when the object is created and then use a simpler accessor method to fetch the value.
A reference to a live distributed object is another example: it is a complete specification for how to construct a small software component called a proxy that will subsequently engage in a peer-to-peer interaction, and through which the local machine may gain access to data that is replicated or exists only as a weakly consistent message ...
This is analogous to subclasses deferring requests to parent classes. But with inheritance, an inherited operation can always refer to the receiving object through the this member variable in C++ and self in Smalltalk. To achieve the same effect with delegation, the receiver passes itself to the delegate to let the delegated operation refer to ...