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  2. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Example of problem-/project-based learning versus reading cover to cover. The problem-/project-based learner may memorize a smaller amount of total information due to spending time searching for the optimal information across various sources, but will likely learn more useful items for real-world scenarios, and will likely be better at knowing ...

  3. Maker education - Wikipedia

    en.wikipedia.org/wiki/Maker_Education

    Maker education is an offshoot of the maker movement, which Time magazine described as "the umbrella term for independent innovators, designers and tinkerers. A convergence of computer hackers and traditional artisans, the niche is established enough to have its own magazine, Make, as well as hands-on Maker Faires that are catnip for DIYers who used to toil in solitude". [3]

  4. Creative pedagogy - Wikipedia

    en.wikipedia.org/wiki/Creative_Pedagogy

    Creative Pedagogy generalized the research in the field of creativity (Graham Wallas, Alex Osborn, J.P. Guilford, Sid Parnes, Ellis Paul Torrance, etc.) and put it into the classroom to improve the teaching/learning process. Creative Pedagogy is the result of applying the studies of creative process to the education process itself.

  5. Scripted teaching - Wikipedia

    en.wikipedia.org/wiki/Scripted_teaching

    Many school districts are moving to scripted teaching programs with a goal of improving students' standardized test scores. With more pressure being put on teachers to have their students achieve higher standardized test scores, teachers are looking to use scripted teaching programs as an aid to teach these concepts to their students, hoping that it will be a more effective way of teaching. [4]

  6. Experiential education - Wikipedia

    en.wikipedia.org/wiki/Experiential_education

    Experiential education is a philosophy of education that describes the process that occurs between a teacher and student that infuses direct experience with the learning environment and content. This concept is distinct from experiential learning, however experiential learning is a subfield and operates under the methodologies associated with ...

  7. Makers Empire 3D - Wikipedia

    en.wikipedia.org/wiki/Makers_Empire_3D

    Makers Empire is a NewSchools [21] portfolio company and has been favorably reviewed by Common Sense Education [22] [23] and 3D Insider, [24] amongst others. Makers Empire was also described as a "compelling example" of 3D printing in the 2015 Horizon Project report, [25] an initiative by the New Media Consortium.

  8. Henry Giroux - Wikipedia

    en.wikipedia.org/wiki/Henry_Giroux

    Henry Armand Giroux (born September 19, 1943) is an American and Canadian scholar and cultural critic.One of the founding theorists of critical pedagogy in the United States, he is best known for his pioneering work in public pedagogy, cultural studies, youth studies, higher education, media studies, and critical theory.

  9. Digital pedagogy - Wikipedia

    en.wikipedia.org/wiki/Digital_pedagogy

    Digital pedagogy is the part of pedagogy that studies the design, implementation and evaluation of educational situations comprising a significant component of digital technologies, as well as the necessary conditions for their implementation – synchronous and asynchronous interactions in virtual and mixed learning environments, learning ...