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Sami Antero Järvi (Finnish: [ˈsɑmi ˈɑntero ˈjærʋi]; born 28 March 1970), [2] better known by his pen name Sam Lake ('Järvi' is Finnish for lake), is a Finnish video game writer and director. He is the creative director at Remedy Entertainment , known for his writing (as well as his likeness) on the popular Max Payne video game series ...
Pages in category "Video games written by Sam Lake" The following 6 pages are in this category, out of 6 total. This list may not reflect recent changes. A.
The game, titled Control, was released for PlayStation 4, Windows, and Xbox One on 27 August 2019, and was the first game developed by Remedy for a Sony platform since Max Payne 2. [58] Control sold over two million units by March 2021 and won several gaming awards, and has since had ports to the Nintendo Switch (via cloud streaming).
Alan Wake, Alan Wake 2: Remedy Entertainment: Alan describes himself as manic-depressive in the manuscript page Barry's Struggles With Artists in Alan Wake 2. [25] 2017 Gregg Lee No voice acting Night in the Woods: Finji: Implied by the story and his characteristics to be bipolar. Also suggested by the character Bea in the game. [26]
Its basis was a prototype arcade game made years prior, and Takayan worked on every element of the game by himself early on due to Vic Tokai's reluctance about the project. The concept for Battle Mania was based on an idea for a manga that was set between 1995 and 1997, though it was originally meant to cover a longer span of time. Over time ...
MechCommander 2 is a 2001 real-time tactics video game based on the BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by Microsoft. It is a sequel to MechCommander . Development history
Death Rally is a vehicular combat racing video game developed by Remedy Entertainment, published by Apogee Software and distributed by GT Interactive.Originally known as HiSpeed during development, it was released on 7 September 1996 for MS-DOS. [1]
A prominent feature in the previous Serious Sam games was cooperative gameplay, in which multiple players could play the single-player campaign together. Serious Sam 2 focused on this game mode even more than its predecessors, as it was the only multiplayer mode to be included when the game was released, although deathmatch was later added in a patch. [7]