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Procedurally generated tiling textures. In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping. [2]
Source Code Pro is a set of monospaced OpenType fonts designed to work well in coding environments. This family of fonts complements the Source Sans family and is available in seven weights: Extralight, Light, Regular, Medium, Semibold, Bold, Black. Changes from Source Sans Pro include: [1] Long x-height; Dotted zero; Redesigned i, j, and l
C style Yes 2D DOS, Apple SOS, ProDOS, Classic Mac OS, Atari TOS: List: Proprietary: Adventure Game Studio: C++: 1997 AGSScript Yes 2D Windows, Linux: Chzo Mythos, Blackwell: Artistic 2.0 Mostly used to develop third-person pre-rendered graphic adventure games, one of the most popular for developing amateur adventure games: Aleph One: C++: 1999
Text to be rendered (along with size, position, orientation, color, and font) Clipping information, if only part of a shape or bitmap image should be rendered; Transparency and compositing information for rendering overlapping shapes; Color space information, allowing the image to be rendered consistently on different displays and printers
In typography, a font superfamily or typeface superfamily is a font family containing fonts that fall into multiple classifications. [ 1 ] The norm in a superfamily is to start from an identical character shape; class-specific features such as serifs are added to that shape.
It is also used as a branding font by a few organisations and companies. The UPS Sans typeface, used in most of United Parcel Service branding since 2003, is a modified version of FF Dax. Wm Morrison , the British supermarket chain uses FF Dax on most in-store promotional material, hanging product location signs, and points of interest around ...
Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms; Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets; What is Texture Atlas?
The application of a texture in the UV space related to the effect in 3D. A representation of the UV mapping of a cube. The flattened cube net may then be textured to texture the cube. UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping.