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  2. Help:Lua debugging - Wikipedia

    en.wikipedia.org/wiki/Help:Lua_debugging

    The message "Script error" only occurs when the test data triggers an invalid section of Lua code, so an untested module could contain many hidden bugs, only revealed when broader test data activates more areas of the source code, or uses more internal functions.

  3. Wikipedia:Lua error messages - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Lua_error_messages

    Download as PDF; Printable version; In other projects Appearance. ... and no actual bug is inside the Lua script. To determine the exact cause of script errors, it ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Bolt was acquired by Unity Technologies in May 2020, henceforth introducing Visual Scripting in Unity Unreal Engine: C++: 1998 C++, Blueprints Yes 3D Cross-platform: Unreal series, Fortnite, Gears of War, Valorant: Proprietary: UnrealScript was removed in version 4 V-Play Game Engine: C++: QML, JavaScript: Yes 2D iOS, Android, Windows, macOS ...

  5. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity gives users the ability to create games and experiences in both 2D and 3D, and the engine offers a primary scripting API in C# using Mono, for both the Unity editor in the form of plugins, and games themselves, as well as drag and drop functionality. [52]

  6. Category:Pages with script errors - Wikipedia

    en.wikipedia.org/wiki/Category:Pages_with_script...

    B. Babatngon; Bacacay; Bacolod; Bacong; Bacoor; Badiangan; Bagac; Bago, Negros Occidental; Baguio; Bais, Negros Oriental; Balagtas, Bulacan; Balanga, Bataan; Balangiga

  7. Category:User pages with script errors - Wikipedia

    en.wikipedia.org/wiki/Category:User_pages_with...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  8. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    The Hammer Editor, the engine's official level editor, uses rendering and compiling tools included in the SDK to create maps using the binary space partitioning (BSP) method. Level geometry is created with 3D polygons called brushes ; each face can be assigned a texture which also defines the properties of the surface such as the sounds used ...

  9. Gamebryo - Wikipedia

    en.wikipedia.org/wiki/Gamebryo

    Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.