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This is a list of notable games and applications available or in development for iOS, the operating system of the iPhone, iPod touch, and iPad. There are currently 323 games on this list. Games and applications
Glider is an action game written by John Calhoun for the Mac and published as shareware in 1988 [1] under the company name Soft Dorothy Software. The object of the game is to fly a paper plane through the rooms of a house. Air currents from heat ducts and fans affect the plane's movement, while assorted household objects are usually deadly.
This is an accepted version of this page This is the latest accepted revision, reviewed on 27 February 2025. Mobile app distribution platform by Apple For the macOS version of the App Store, see Mac App Store. App Store Screenshot of the App Store on iOS Developer(s) Apple Initial release July 10, 2008 ; 16 years ago (July 10, 2008) Operating system iOS, iPadOS, watchOS, tvOS, and VisionOS ...
Airplane Mode is a 2020 simulation video game developed by Hosni Auji and Bacronym and published by AMC Games. [1] It was released on October 15, 2020, for Windows and macOS. In the game, players control a plane passenger as they go on a flight that lasts multiple hours in real time. The player can watch movies and perform other tasks such as ...
An update to the Mac App Store for OS X Mountain Lion introduced an Easter egg in which, if one downloads an app from the Mac App Store and goes to one's app folder before the app has finished downloading, one will see the app's timestamp as "January 24, 1984, at 2:00 AM," the date the original Macintosh went on sale.
Various plane are available, from Sopwith Pup to more advanced airplane. There is a Gauntlet mode, where player must survive as long as possible. SimCopter: Discontinued 1996 Maxis: Maxis: Microsoft Windows: Single-player: 1996 flight simulator video game developed by Maxis. It puts the player into a 3D city.
Flight Control is a time management video game for iOS, Wii, Nintendo DS, [10] Android, [11] and Windows Phone 7 [12] developed by Firemint and first released for iOS on March 5, 2009. The app was a number one bestseller on the App Store in 19 countries simultaneously on April 6, 2009 [ 13 ] and has sold over 3.8 million copies. [ 14 ]
After his death, his parents released his games and source code into the public domain. [4] MacAddict magazine used Stunt Copter to demonstrate software compatibility of Mac OS X public beta. [5] An OS X version was released by Antell Software. [6] An iPhone version was released by nerdgames in 2009.