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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    A measure of how physically strong a character is. Strength often controls the power and/or damage of melee attacks, the maximum weight the character can carry, and sometimes hit points. Armor and weapons might also have a Strength requirement to use them. Constitution aka Stamina, Endurance, Vitality, Recovery ...

  3. World of Warcraft Classic - Wikipedia

    en.wikipedia.org/wiki/World_of_Warcraft_Classic

    World of Warcraft Classic is a 2019 massively multiplayer online role-playing game developed and published by Blizzard Entertainment. Running alongside the main version of the game , Classic recreates World of Warcraft in the vanilla state it was in before the release of its first expansion , The Burning Crusade .

  4. Rook and pawn versus rook endgame - Wikipedia

    en.wikipedia.org/wiki/Rook_and_pawn_versus_rook...

    A rule of thumb (with exceptions) is: if the king on the side without the pawn can reach the queening square of the pawn, the game is a draw; otherwise it is a win for the opponent (except with a rook pawn, i.e. a- or h-file). [12] The side with the pawn can cut off the opposing king or strive for the Lucena position, which is a win.

  5. Statistic (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Statistic_(role-playing_games)

    In some games, such as World of Warcraft, the base attribute scores are determined by the character's race and class (however the vast majority of stat points will be obtained through end-game gear/equipment). Because they represent common, in-born characteristics and not learned capabilities (as skills do), in many games they are fixed for the ...

  6. Evaluation function - Wikipedia

    en.wikipedia.org/wiki/Evaluation_function

    c 1 * material + c 2 * mobility + c 3 * king safety + c 4 * center control + c 5 * pawn structure + c 6 * king tropism + ... Each of the terms is a weight multiplied by a difference factor: the value of white's material or positional terms minus black's. The material term is obtained by assigning a value in pawn-units to each of the pieces.

  7. Passed pawn - Wikipedia

    en.wikipedia.org/wiki/Passed_pawn

    An outside passed pawn is a passed pawn that is separated by several files from the rest of the pawns and deflects the opposing king (and sometimes other pieces) from the defense of its other pawns. Such a pawn often constitutes a strong advantage for its owner because the opposing king does not have the range to cover both sides of the board.

  8. King and pawn versus king endgame - Wikipedia

    en.wikipedia.org/wiki/King_and_pawn_versus_king...

    If the pawn is on the fifth or sixth rank there are six key squares on the two ranks in front of the pawn. If the pawn is on the seventh rank, the adjoining squares on the seventh and eighth ranks are key squares. Once White's king occupies a key square he can keep the opposing king from blocking the advance of the pawn, as will be shown below ...

  9. Grain (unit) - Wikipedia

    en.wikipedia.org/wiki/Grain_(unit)

    The grain was the legal foundation of traditional English weight systems, [5] and is the only unit that is equal throughout the troy, avoirdupois, and apothecaries' systems of mass. [6]: C-6 The unit was based on the weight of a single grain of barley which was equal to about + 4 ⁄ 3 the weight of a single grain of wheat.