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Template documentation This template's initial visibility currently defaults to autocollapse , meaning that if there is another collapsible item on the page (a navbox, sidebar , or table with the collapsible attribute ), it is hidden apart from its title bar; if not, it is fully visible.
To change this template's initial visibility, the |state= parameter may be used: {{Epic Mickey series | state = collapsed}} will show the template collapsed, i.e. hidden apart from its title bar. {{Epic Mickey series | state = expanded}} will show the template expanded, i.e. fully visible.
AutoHotkey is a free and open-source custom scripting language for Microsoft Windows, primarily designed to provide easy keyboard shortcuts or hotkeys, fast macro-creation and software automation to allow users of most computer skill levels to automate repetitive tasks in any Windows application.
User modification, or modding, of video games in the open world sandbox Grand Theft Auto series is a popular trend in the PC gaming community. These unofficial modifications are made by altering gameplay logic and asset files within a user's game installation, and can change the player's experience to varying degrees.
Pidgin (formerly named Gaim) is a free and open-source multi-platform instant messaging client, based on a library named libpurple that has support for many instant messaging protocols, allowing the user to simultaneously log in to various services from a single application, with a single interface for both popular and obsolete protocols (from AIM to Discord), thus avoiding the hassle of ...
The remaining icon overlay handlers are not used. [2] Many applications such as versioning software like TortoiseSVN and cloud storage synchronization software like Nextcloud, Dropbox, and OneDrive add their own icon overlay handlers to the Registry upon installation. Below is a table of shell icon overlay identifiers by software.
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.
The official OpenFX SDK (BSD license) contain sample plugins, programmed using the standard C API, or a C++ wrapper. openfx-arena is a set of visual effects plugins, mainly based on ImageMagick. openfx-io is a set of plugins for reading or writing image and video files (using OpenImageIO and FFmpeg), and for color management (using OpenColorIO).