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MIT [1] Website. threejs.org. Three.js is a cross-browser JavaScript library and application programming interface (API) used to create and display animated 3D computer graphics in a web browser using WebGL. The source code is hosted in a repository on GitHub.
Three.js: JavaScript: No Yes Yes No Yes Native (1.0 and 2.0) Yes glTF, USDZ, DRACO, FBX, OBJ, STL, MMD, PRWM, PCD, PDB, LDraw, 3DM, COLLADA, VRML glTF, USDZ OBJ, PLY, STL, COLLADA MIT: A cross-browser JavaScript library/API used to create and display animated 3D computer graphics on a Web browser. Unity: C#: Yes Yes Yes Yes Yes
A-Frame. A-Frame is an open-source web framework, written in JavaScript, for building virtual reality (VR) experiences. [2] It is maintained by developers from Supermedium (Diego Marcos, Kevin Ngo) and Google (Don McCurdy). A-Frame is an entity component system framework for Three.js where developers can create 3D and WebXR scenes using HTML.
Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...
GitHub (/ ˈɡɪthʌb /) is a developer platform that allows developers to create, store, manage and share their code. It uses Git software, which provides distributed version control of access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [6]
Among notable WebGL frameworks are A-Frame, which uses HTML-based markup for building virtual reality experiences; [14] PlayCanvas, an open-source engine alongside a proprietary cloud-hosted creation platform for building browser games; [15] Three.js, an MIT-licensed framework used to create demoscene from the early 2000s; [16] Unity, which ...
Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language. OpenGL ES 3D API for embedded devices. OptiX 7.0 and Latest developed by NVIDIA. LibGCM. QuickDraw 3D developed by Apple Computer starting in 1995, abandoned in 1998. Vulkan.
AngularJS by Google. Bootstrap. Dojo Widgets. Ext JS by Sencha. Foundation by ZURB. jQuery UI. jQWidgets. OpenUI5 by SAP. Polymer (library) by Google.