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  2. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    Also, let Q = (x 1, y 1) be any point on this line and n the vector (a, b) starting at point Q. The vector n is perpendicular to the line, and the distance d from point P to the line is equal to the length of the orthogonal projection of on n. The length of this projection is given by:

  3. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The vector projection (also known as the vector component or vector resolution) of a vector a on (or onto) a nonzero vector b is the orthogonal projection of a onto a straight line parallel to b. The projection of a onto b is often written as proj b ⁡ a {\displaystyle \operatorname {proj} _{\mathbf {b} }\mathbf {a} } or a ∥ b .

  4. Euclidean distance - Wikipedia

    en.wikipedia.org/wiki/Euclidean_distance

    That is (unlike road distance with one-way streets) the distance between two points does not depend on which of the two points is the start and which is the destination. [11] It is positive, meaning that the distance between every two distinct points is a positive number, while the distance from any point to itself is zero. [11]

  5. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Line–line_intersection

    In order to find the intersection point of a set of lines, we calculate the point with minimum distance to them. Each line is defined by an origin a i and a unit direction vector n̂ i . The square of the distance from a point p to one of the lines is given from Pythagoras:

  6. Great-circle distance - Wikipedia

    en.wikipedia.org/wiki/Great-circle_distance

    A diagram illustrating great-circle distance (drawn in red) between two points on a sphere, P and Q. Two antipodal points, u and v are also shown. The great-circle distance, orthodromic distance, or spherical distance is the distance between two points on a sphere, measured along the great-circle arc between them. This arc is the shortest path ...

  7. Transformation matrix - Wikipedia

    en.wikipedia.org/wiki/Transformation_matrix

    To reflect a point through a plane + + = (which goes through the origin), one can use =, where is the 3×3 identity matrix and is the three-dimensional unit vector for the vector normal of the plane. If the L 2 norm of , , and is unity, the transformation matrix can be expressed as: = []

  8. Angular distance - Wikipedia

    en.wikipedia.org/wiki/Angular_distance

    Angular separation between points A and B as seen from O. To derive the equation that describes the angular separation of two points located on the surface of a sphere as seen from the center of the sphere, we use the example of two astronomical objects and observed from the Earth.

  9. Curl (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Curl_(mathematics)

    In 3 dimensions the curl of a vector field is a vector field as is familiar (in 1 and 0 dimensions the curl of a vector field is 0, because there are no non-trivial 2-vectors), while in 4 dimensions the curl of a vector field is, geometrically, at each point an element of the 6-dimensional Lie algebra ().