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This is an accepted version of this page This is the latest accepted revision, reviewed on 2 December 2024. Computer graphics images defined by points, lines and curves This article is about computer illustration. For other uses, see Vector graphics (disambiguation). Example showing comparison of vector graphics and raster graphics upon magnification Vector graphics are a form of computer ...
It uses vector graphics to allow for sharp printouts and renderings at unlimited resolution and is not bound to a fixed number of pixels like raster graphics. Inkscape uses the standardized Scalable Vector Graphics (SVG) file format as its main format, which is supported by many other applications including web browsers.
Vector graphics software can be used for manual graphing or for editing the output of another program. Please see: Category:Vector graphics editors; Comparison of vector graphics editors; A few online editors using vector graphics for specific needs have been created.
In computer graphics, graphics software refers to a program or collection of programs that enable a person to manipulate images or models visually on a computer. [1] Computer graphics can be classified into two distinct categories: raster graphics and vector graphics, with further 2D and 3D variants. Many graphics programs focus exclusively on ...
These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.
Direct2D [1] is a 2D vector graphics application programming interface (API) designed by Microsoft and implemented in Windows 10, [2] Windows 8, Windows 7 and Windows Server 2008 R2, and also Windows Vista and Windows Server 2008 (with Platform Update installed).
PGF/TikZ is a pair of languages for producing vector graphics (e.g., technical illustrations and drawings) from a geometric/algebraic description, with standard features including the drawing of points, lines, arrows, paths, circles, ellipses and polygons.
In computer graphics, swizzles are a class of operations that transform vectors by rearranging components. [1] Swizzles can also project from a vector of one dimensionality to a vector of another dimensionality, such as taking a three-dimensional vector and creating a two-dimensional or five-dimensional vector using components from the original vector. [2]