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The encoder is supported in many livestreaming and recording programs, such as vMix, Wirecast, Open Broadcaster Software (OBS) and Bandicam, as well as video editing apps, such as Adobe Premiere Pro or DaVinci Resolve. It also works with Share game capture, which is included in Nvidia's GeForce Experience software. [4] [5] [6]
The professional edition also supports speedups on SMP capable systems, and GPU acceleration using nVidia CUDA architecture. Nero Digital , co-developed by Nero AG and Ateme , includes an H.264 encoder and decoder (as of September 2005, corresponding to Main Profile, except interlaced video support), along with other MPEG-4 compatible technologies.
The Haswell microarchitecture implementation adds H.262/MPEG-2 Part 2 encoding acceleration. [1] An open-source hybrid driver was developed which supports partial VP8 encoding and VP9 decoding acceleration under Linux by utilizing both the integrated GPU and CPU. [10] [11] Started from Haswell, Pentiums and Celerons have included QSV technology ...
GPGPU with OpenCL acceleration Adobe Premiere Pro: Yes Yes Yes Yes, By hitting ctrl+~ (CS6 only) Yes Unlimited Unlimited Yes Yes Adobe Premiere Elements: Yes Yes
Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calculated in software running on a generic CPU can also be calculated in custom-made hardware, or in some mix ...
Video Acceleration API (VA-API) is an open source application programming interface that allows applications such as VLC media player or GStreamer to use hardware video acceleration capabilities, usually provided by the graphics processing unit (GPU).
Accelerated Graphics Port (AGP) is a parallel expansion card standard, designed for attaching a video card to a computer system to assist in the acceleration of 3D computer graphics. It was originally designed as a successor to PCI -type connections for video cards.
In "hybrid mode" most of the computation is done by the 3D engine of the GPU. Using AMD's Accelerated Parallel Programming SDK and OpenCL developers can create hybrid encoders that pair custom motion estimation, inverse discrete cosine transform and motion compensation with the hardware entropy encoding to achieve faster than real-time encoding.