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The End of the World: A land created from the worlds that lost their hearts to the Heartless, which serves as the final world in Kingdom Hearts. [ 53 ] The Realm of Darkness: The world of the Pureblood Heartless, where Riku and Mickey appear at the end of Kingdom Hearts and help Sora seal the door linking it to the End of the World.
Each game in the series has been critically and commercially successful, though each title has seen different levels of success. As of December 2006, the Kingdom Hearts series has shipped over 10 million copies worldwide, with 2.0 million copies in PAL regions, 3.0 million copies in Japan, and 5.6 million copies in North America.
Kingdom Hearts [a] is a series of action role-playing games created by Japanese game designers Tetsuya Nomura and Shinji Hashimoto, being developed and published by Square Enix (originally by Square).
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Over 140 songs from the series and its Disney worlds are featured. [3] [4] Regarding the songs chosen for the game, Suzui looked to the set lists used for the Kingdom Hearts world tour concerts as a starting point and added the creators "wanted to make sure that there was no particular melody that we left out". [2]
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The cards are used in the progression of the story and in combat. The game features a world map and a battle screen. The world map is an isometric area where the player traverses rooms. [7] [8] Enemies inhabit the world and track the player to engage in combat, which is initiated when the player and an enemy come into contact. Once in combat ...
Sora fighting Heartless in Traverse Town in Kingdom Hearts coded. Kingdom Hearts coded is a puzzle game with action elements mixed into the gameplay, [8] which is similar to the action-RPG style of the previous titles in the series.