Search results
Results from the WOW.Com Content Network
Many scholars view this connection between the reader and character as a mark of realism. For example, Janet Todd writes that "Austen creates an illusion of realism in her texts, partly through readerly identification with the characters and partly through rounded characters, who have a history and a memory."
In linguistics, speech or indirect discourse is a grammatical mechanism for reporting the content of another utterance without directly quoting it. For example, the English sentence Jill said she was coming is indirect discourse while Jill said "I'm coming" would be direct discourse.
Indirect or implicit characterization The audience must infer for themselves what the character is like through the character's thoughts, actions, speech (choice of words, manner of speaking), physical appearance, mannerisms and interaction with other characters, including other characters' reactions to that particular person.
Free indirect discourse can be described as a "technique of presenting a character's voice partly mediated by the voice of the author". In the words of the French narrative theorist Gérard Genette, "the narrator takes on the speech of the character, or, if one prefers, the character speaks through the voice of the narrator, and the two instances then are merged". [1]
Analogy – the use of a similar or parallel case or example to reason or argue a point. Anaphora – a succession of sentences beginning with the same word or group of words. Anastrophe – inversion of the natural word order. Anecdote – a brief narrative describing an interesting or amusing event.
Name Definition Example Setting as a form of symbolism or allegory: The setting is both the time and geographic location within a narrative or within a work of fiction; sometimes, storytellers use the setting as a way to represent deeper ideas, reflect characters' emotions, or encourage the audience to make certain connections that add complexity to how the story may be interpreted.
The main character, Paul Berlin, is in the Vietnam War. Recently, "Billy Boy" Watkins has died of a heart attack after losing a foot due to a mine . Paul is woken up by a comrade and then takes part in conversation while skirting a village, mostly talking about Watkins's death.
Undertale has many examples of metafiction, with the largest overall example being how the game uses one of its characters, "Flowey the Flower", to predict how the player will view and interact with the game. Flowey was given the ability to "save/load" the game, like how a player is able to save/load a game file in most video games.