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  2. PyDev - Wikipedia

    en.wikipedia.org/wiki/PyDev

    PyDev is a third-party plug-in for Eclipse. It is an Integrated Development Environment (IDE) used for programming in Python supporting code refactoring, graphical debugging, code analysis among other features.

  3. Adventure Game Studio - Wikipedia

    en.wikipedia.org/wiki/Adventure_Game_Studio

    Adventure Game Studio (AGS) is an open source development tool primarily used to create graphic adventure games. [1] It is aimed at intermediate-level game designers , and combines an integrated development environment (IDE) with a scripting language based on the C programming language to process game logic.

  4. Aptana - Wikipedia

    en.wikipedia.org/wiki/Aptana

    Additional plugins allow Aptana Studio to support Ruby on Rails, PHP, Python, Perl, [2] Adobe AIR, Apple iPhone and Nokia WRT (Web Runtime). Aptana Studio is available as a standalone on Windows, Mac OS X and Linux, or as a plugin for Eclipse.

  5. Comparison of integrated development environments - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_integrated...

    Yes, for Python 2 & 3 Yes: Qt Creator: Un­known Yes Yes Yes Multiple integrated checkers and Pylint via plug-in Yes Yes Yes Subversion and Mercurial (core plug-ins), git (optional plug-in) Django as optional plug-in Geany: Team 1.37.1 2020-11-08 Windows, Linux, macOS, FreeBSD, AIX, OpenBSD, Solaris, other Unix: C: GTK+: GPL: Un­known Yes No ...

  6. Eclipse (software) - Wikipedia

    en.wikipedia.org/wiki/Eclipse_(software)

    Users can extend its abilities by installing plug-ins written for the Eclipse Platform, such as development toolkits for other programming languages, and can write and contribute their own plug-ins. Since Eclipse 3.0 (released in 2004), plug-ins are installed and managed as "bundles" using Equinox, an implementation of OSGi. [12]

  7. jGRASP - Wikipedia

    en.wikipedia.org/wiki/JGRASP

    The runtime data structure visualizations are also available as plugins for IntelliJ IDEA, Android Studio, and Eclipse. jGRASP is implemented in Java, and runs on all platforms with a Java Virtual Machine (Java version 1.8 or higher). GRASP (Linux, UNIX) and pcGRASP (Windows) are written in C/C++, whereas jGRASP is written in Java (the "j" in ...

  8. GPUOpen - Wikipedia

    en.wikipedia.org/wiki/GPUOpen

    GitHub: OpenCL: Linux, macOS, Windows: physically-based rendering engine RadeonRays SDK (formerly FireRays) GitHub: DirectX 12, Vulkan: Linux 64-bit, OS X, Windows 64-bit: A high efficiency, high performance heterogeneous ray tracing intersection library for GPU and CPU or APU on any platform. RapidFire SDK GitHub: DirectX, OpenGL: Windows

  9. PhyreEngine - Wikipedia

    en.wikipedia.org/wiki/PhyreEngine

    PhyreEngine is exclusively distributed to Sony licensees as an installable package that includes both full source code and Microsoft Windows tools, provided under its own flexible use license that allows any PlayStation 3 game developer, publisher or tools and middleware company to create software based partly or fully on PhyreEngine on any platform.