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The International Children's Digital Library was initially launched in November 2002 under the direction of University of Maryland Computer Science professor Dr. Allison Druin and in collaboration with researchers from other fields, such as information studies, art, psychology, and education, in order to better understand children's online habits and to encourage a love of reading and ...
It's not unfamiliar territory for today's digital natives, but some are still warming up to the idea. “I’ve always been the type to do things on paper, so at first I didn’t really like it ...
Muse is a science and arts magazine intended for kids 9 to 14 and up. It's 48 pages with no advertising and is published nine times each year. [6] Issues regularly contain a comic strip ("Parallel U"), letters from readers (Muse Mail), news items (Muse News), a contest, a question-and-answer page featuring experts, a page about technology, a page about math, a hands-on activity, as well as ...
A digital textbook is a digital book or e-book intended to serve as the text for a class. Digital textbooks may also be known as e-textbooks or e-texts . Digital textbooks are a major component of technology-based education reform.
This is in contrast to digital reformatting, through which analog materials become digital, as in the case of files created by scanning physical paper records. [2] [3] It is most often used in relation to digital libraries and the issues that go along with said organizations, such as digital preservation and intellectual property.
The second-level digital divide, also referred to as the production gap, describes the gap that separates the consumers of content on the Internet from the producers of content. [129] As the technological digital divide is decreasing between those with access to the Internet and those without, the meaning of the term digital divide is evolving ...
The Learning Company (TLC) was an American educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California.The company produced a grade-based line of learning software, edutainment games, and productivity tools.
Being Digital is a non-fiction book about digital technologies and their possible future by technology author, Nicholas Negroponte. It was originally published in January 1995 by Alfred A. Knopf . In 1995, Nicholas Negroponte outlines the history of digital technologies in his book, Being Digital .