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Pokémon Red Version and Pokémon Blue Version are 1996 role-playing video games (RPGs) developed by Game Freak and published by Nintendo for the Game Boy.They are the first installments of the Pokémon video game series, and were first released in Japan as Pocket Monsters Red [a] and Pocket Monsters Green, [b] followed by the special edition Pocket Monsters Blue [c] later that year.
Game Boy Game Pak is the brand name of the ROM cartridges used to store video game data for the Game Boy family of handheld video game consoles, part of Nintendo's line of Game Pak cartridges. Early Game Boy games were limited to 32 kilobytes (KB) of read-only memory (ROM) storage due to the system's 8-bit architecture .
Multi-system emulators are capable of emulating the functionality of multiple systems. higan; MAME (Multiple Arcade Machine Emulator) Mednafen; MESS (Multi Emulator Super System), formerly a stand-alone application and now part of MAME; OpenEmu
VisualBoyAdvance (commonly abbreviated as VBA) is a free emulator of the Game Boy, Game Boy Color, and Game Boy Advance handheld game consoles [2] as well as of Super Game Boy and Super Game Boy 2. It is still downloadable to this day. [3]
[6] [7] However, the Pokémon Stadium games included a built-in Game Boy emulator, allowing users to play compatible Pokémon games on the N64 by inserting them into the Transfer Pak. [8] In 2019, an independent software developer created a ROM hack of Pokémon Stadium 2 that expanded the emulator's compatibility to include other Game Boy games ...
These are emulators for the Nintendo Game Boy and the Game Boy Color handheld game consoles. See also List of emulators. Pages in category "Game Boy emulators"
In some cases, emulators allow for the application of ROM patches which update the ROM or BIOS dump to fix incompatibilities with newer platforms or change aspects of the game itself. The emulator subsequently uses the BIOS dump to mimic the hardware while the ROM dump (with any patches) is used to replicate the game software. [7]
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
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