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Eight virtues may refer to: The eight virtues of the Four Cardinal Principles and Eight Virtues as enumerated by Chinese political philosopher Sun Yat-sen; The eight virtues of Bushidō defined by Nitobe Inazō; The Ashtavaranas, or eight virtues, of Lingayatism; The eight virtues of the role-playing video game Ultima IV: Quest of the Avatar
Loyalty and filial piety come first. Then we have love, faithfulness, and love of peace. Some who crave the new form of civilization want to throw away these virtues. They say that these old relics have no place in modern civilization. They are wrong, however; because China can ill afford to lose these previous virtues." [8]
Ultima VII: The Black Gate is the seventh installment of the Ultima series of role-playing video games, released in April 1992.In it, the player returns as The Avatar, a would-be paragon of moral virtue who faces down many dangers and deceptions in order to cleanse the medieval fantasy world of Britannia of assorted plots and schemes, monster infestations, and the undermining of crown authority.
Ultima X hoped to revitalize the MMORPG genre, which many have criticized as being full of EverQuest clones. For example, it promised exciting combat as opposed to the "press 'A' to auto-attack" found in many MMORPGs. The fiction stated that after Ultima IX, the Avatar created the new world called Alucinor in which Ultima X is set. Moongates ...
Ultima IX: Ascension is a 1999 role-playing video game developed by Origin Systems and published by Electronic Arts for Microsoft Windows.It is the ninth and final main installment of the Ultima series.
Ultima Underworld is set after the events of Ultima VI: The False Prophet; in the time between the two games, a man named Cabirus attempted to create a utopian colony inside the Abyss. The eight settlements of the Ultima series each embody one of eight virtues, and Cabirus wished to create a ninth that embodied all virtues. To achieve this, he ...
Ultima VIII uses an isometric third-person view similar to Ultima VII. Following the defeat of the charismatic religious leader Batlin on Serpent Isle, the Guardian banishes the Avatar to a world that he has already conquered: Pagan. Ultima VIII has a much darker tone and a very different premise, in comparison to most of the Ultima games.
Eighteen months after the destruction of the eponymous Black Gate at the conclusion of Ultima VII: The Black Gate (and six months after the Guardian attempted to trap the Avatar and the whole of Castle Britannia in a blackrock sphere on the anniversary of that event in Ultima Underworld II: Labyrinth of Worlds) it is discovered that the Guardian ordered his right-hand man Batlin to follow Iolo ...