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Like its predecessor, the EyeToy, the PlayStation Eye enables natural user interface and mixed reality video game applications through the use of computer vision (CV) and gesture recognition technologies implemented in the software. Though initial PlayStation Eye software has mostly been based on the same general techniques as the EyeToy (e.g ...
The PlayStation Camera is a motion sensor and camera accessory for the PlayStation 4 and PlayStation 5, developed by Sony Computer Entertainment. It is the successor to the PlayStation Eye for the PlayStation 3 , which was released in 2007.
In October 2014, the system was updated so that it could be used with PlayStation Network accounts originating from outside the original launch territories of Japan and Asia following the release of system software firmware version 3.30 update, which also renames the PS Vita TV system to PS TV within the system menus.
The PlayStation Eye is an updated version of the EyeToy USB webcam designed for the PlayStation 3. It does not work with PS2 EyeToy games, but the PS3 does support the PlayStation 2 EyeToy, using its camera and microphone functionalities. A firmware update enabled the PlayStation 3 to support all USB webcams which used the USB Video Class.
On 6 December 2010, another update, version 2.02, was released. Many users complained that since the update the PlayTV software became unstable, with the most commonly reported symptom being the software hanging on the PlayTV launch screen and not proceeding any further. [17] On 3 March 2011, bugfix update 2.03 was released.
[8] [9] This later changed by the end of 2007, when a firmware update made it so any original PlayStation game was compatible with Remote Play, even disc-based ones. [10] Despite Sony's early emphasis on Remote Play and original PlayStation game support, it was used very sparingly between the PS3 and PSP, with very few PS3 titles allowing for ...
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The EyeToy is a color webcam for use with the PlayStation 2.Supported games use computer vision and gesture recognition to process images taken by the EyeToy. This allows players to interact with the games using motion, color detection, and also sound, through its built-in microphone.