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  2. Angle of incidence (optics) - Wikipedia

    en.wikipedia.org/wiki/Angle_of_incidence_(optics)

    The angle of incidence, in geometric optics, is the angle between a ray incident on a surface and the line perpendicular (at 90 degree angle) to the surface at the point of incidence, called the normal. The ray can be formed by any waves, such as optical, acoustic, microwave, and X-ray. In the figure below, the line representing a ray makes an ...

  3. Standard normal table - Wikipedia

    en.wikipedia.org/wiki/Standard_normal_table

    To find a negative value such as -0.83, one could use a cumulative table for negative z-values [3] which yield a probability of 0.20327. But since the normal distribution curve is symmetrical, probabilities for only positive values of Z are typically given.

  4. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, "area" light sources, and diffuse interreflection. (c. 2008) In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images.

  5. Ray tracing (physics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(physics)

    Ray tracing of a beam of light passing through a medium with changing refractive index.The ray is advanced by a small amount, and then the direction is re-calculated. Ray tracing works by assuming that the particle or wave can be modeled as a large number of very narrow beams (), and that there exists some distance, possibly very small, over which such a ray is locally straight.

  6. Ray (optics) - Wikipedia

    en.wikipedia.org/wiki/Ray_(optics)

    The principal ray or chief ray (sometimes known as the b ray) in an optical system is the meridional ray that starts at an edge of an object and passes through the center of the aperture stop. [ 5 ] [ 8 ] [ 7 ] The distance between the chief ray (or an extension of it for a virtual image) and the optical axis at an image location defines the ...

  7. Optical path length - Wikipedia

    en.wikipedia.org/wiki/Optical_path_length

    It is calculated by taking the product of the geometric length of the optical path followed by light and the refractive index of the homogeneous medium through which the light ray propagates; for inhomogeneous optical media, the product above is generalized as a path integral as part of the ray tracing procedure.

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  9. Ray transfer matrix analysis - Wikipedia

    en.wikipedia.org/wiki/Ray_transfer_matrix_analysis

    The ray tracing technique is based on two reference planes, called the input and output planes, each perpendicular to the optical axis of the system. At any point along the optical train an optical axis is defined corresponding to a central ray; that central ray is propagated to define the optical axis further in the optical train which need ...