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Tennis is an (abstract) strategic paper-and-pencil game for two players. The game field consists of 4 fields and a centre line. These are called (-2,-1,0,1,2), with negative numbers belonging to player 1, positive to player 2. At start, the ball is at the centre line (0). Both players start with the same initial number (e.g. 50 points).
Totem tennis (also known as tether tennis or swingball) is a game where two players use racquets to strike a tennis or sponge ball which has been attached with string to the top of a vertical pole. [1] The pole is either driven into soft ground or anchored with a heavy base. Illustration of tether tennis (1904)
Net and wall games, such as volleyball. Racket sports, such as tennis, table tennis, squash and badminton. Throwing sports, such as dodgeball and bocce. Cue sports, such as pool and snooker. Target sports, such as golf and bowling. Hand and ball-striking games, such as various handball codes, rebound handball, and four square.
Tennis games are often used to help players of all abilities to practice the different strokes involved in tennis. The number of participants needed varies from as few as two players to as many players as can fit on a tennis court. These games are often used by coaches and other tennis instructors to help teach the basic skills of tennis.
A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are used to ...
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In some games, if a player is stuck on a puzzle or riddle, they can ask or pay [7] for clues to help them progress in the game. In some games, clues are an integral ludeme of the game mechanics, whereas in others they are considered cheats. Clues in games or crosswords can either be given straight, [8] be cryptic, [8] be riddles, or contain ...
Quoits (/ ˈ k ɔɪ t s / or / ˈ k w ɔɪ t s /) is a traditional game which involves the throwing of metal, rope or rubber rings over a set distance, usually to land over or near a spike (sometimes called a hob, mott or pin). The game of quoits encompasses several distinct variations.