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VEX V5 is a STEM learning system designed by VEX Robotics and the REC Foundation to help middle and high school students develop problem-solving and computational thinking skills. [9] It was introduced at the VEX Robotics World Championship in April 2019 as a replacement for a previous system called VEX EDR (VEX Cortex).
Future Problem Solving Program International (FPSPI), originally known as Future Problem Solving Program (FPSP), and often abbreviated to FPS, is a non-profit educational program that organizes academic competitions in which students apply critical thinking and problem-solving skills to hypothetical future situations. The program looks at ...
Flipped classroom teaching at Clintondale High School in Michigan, United States. A flipped classroom is an instructional strategy and a type of blended learning.It aims to increase student engagement and learning by having pupils complete readings at home, and work on live problem-solving during class time. [1]
The students are placed in small groups or teams. The class in its entirety is presented with a lesson and students are subsequently tested. Individuals are graded on the team's performance . Although the tests are taken individually, students are encouraged to work together to improve the overall performance of the group.
The US military uses lifting a log as a team-building exercise. Team building is a collective term for various types of activities used to enhance social relations and define roles within teams, often involving collaborative tasks. It is distinct from team training, which is designed by a combination of business managers, learning and ...
Virtual collaboration is the method of collaboration between virtual team members that is carried out via technology-mediated communication. Virtual collaboration follows the same process as collaboration, but the parties involved in virtual collaboration do not physically interact and communicate exclusively through technological channels. [ 1 ]
In context of virtual collaborative learning, virtual structures and spaces are designed for individual and collaborative learning activities (Dirckinck-Holmfeld & Fibiger 2002, pp. 177). Virtual collaborative learning in terms of problem-oriented project work in groups facilitated is becoming increasingly common in distributed learning ...
This project was set up in order to try to solve the Erdős discrepancy problem. It was active for much of 2010 and had a brief revival in 2012, but did not end up solving the problem. However, in September 2015, Terence Tao, one of the participants of Polymath5, solved the problem in a pair of papers. One paper proved an averaged form of the ...
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