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  2. Waterfall model - Wikipedia

    en.wikipedia.org/wiki/Waterfall_model

    In common practice, waterfall methodologies result in a project schedule with 20–40% of the time invested for the first two phases, 30–40% of the time to coding, and the rest dedicated to testing and implementation. With the project organization needing to be highly structured, most medium and large projects will include a detailed set of ...

  3. V-model (software development) - Wikipedia

    en.wikipedia.org/wiki/V-Model_(software_development)

    The phase of the design of computer architecture and software architecture can also be referred to as high-level design. The baseline in selecting the architecture is that it should realize all which typically consists of the list of modules, brief functionality of each module, their interface relationships, dependencies , database tables ...

  4. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    This is a list of models and meshes commonly used in 3D computer graphics for testing and demonstrating rendering algorithms and visual effects. Their use is important for comparing results, similar to the way standard test images are used in image processing .

  5. Software design - Wikipedia

    en.wikipedia.org/wiki/Software_design

    Software Architecture - It refers to the overall structure of the software and the ways in which that structure provides conceptual integrity for a system. Good software architecture will yield a good return on investment with respect to the desired outcome of the project, e.g. in terms of performance, quality, schedule and cost.

  6. Iterative and incremental development - Wikipedia

    en.wikipedia.org/wiki/Iterative_and_incremental...

    A simplified version of a typical iteration cycle in agile project management. The basic idea behind this method is to develop a system through repeated cycles (iterative) and in smaller portions at a time (incremental), allowing software developers to take advantage of what was learned during development of earlier parts or versions of the system.

  7. Software architectural model - Wikipedia

    en.wikipedia.org/wiki/Software_Architectural_Model

    An architectural model (in software) contains several diagrams representing static properties or dynamic (behavioral) properties of the software under design. [1] [2] [3] The diagrams represent different viewpoints of the system and the appropriate scope of analysis. The diagrams are created by using available standards in which the primary aim ...

  8. Software visualization - Wikipedia

    en.wikipedia.org/wiki/Software_visualization

    Software visualization [1] [2] or software visualisation refers to the visualization of information of and related to software systems—either the architecture of its source code or metrics of their runtime behavior—and their development process by means of static, interactive or animated 2-D or 3-D [3] visual representations of their structure, [4] execution, [5] behavior, [6] and evolution.

  9. Development, testing, acceptance and production - Wikipedia

    en.wikipedia.org/wiki/Development,_testing...

    Development, testing, acceptance and production (DTAP) [1] [2] is a phased approach to software testing and deployment. The four letters in DTAP denote the following common steps: Development: The program or component is developed on a development system. This development environment might have no testing capabilities.