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  2. Steve (Minecraft) - Wikipedia

    en.wikipedia.org/wiki/Steve_(Minecraft)

    Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the 2009 Java-based version, Steve is the first of nine default player character skins available for players of contemporary versions of Minecraft.

  3. List of crossovers in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_crossovers_in...

    Minecraft: Skins based on characters from Halo, Gears of War, Banjo-Kazooie, Dust: An Elysian Tail, and Conker: Monster Hunter Generations Ultimate: A costume based on Amaterasu from Ōkami: Monster Hunter Frontier G: Weapons inspired by Dead Rising 2, and armor and gear based on Ryu and Chun-Li from Street Fighter: Mortal Kombat vs. DC Universe

  4. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.

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  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A visual effect that occurs every time the player-character lands a hit on the opponent; commonly seen in first-person shooter games like Call of Duty. hit points (HP) See health. hitbox 1. (especially in fighting games) The area or areas that can inflict damage or other effects to a character (usually not the one which created the hitbox) 2.

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  8. Minecraft – Volume Alpha - Wikipedia

    en.wikipedia.org/wiki/Minecraft_–_Volume_Alpha

    Minecraft – Volume Alpha is the first soundtrack album by the German electronic musician Daniel Rosenfeld, known by his pseudonym C418. Created for the 2011 video game Minecraft , it is the first of two albums to come from the game's soundtrack .

  9. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    These effects can lend an element of realism to a scene, even if the effect is merely a simulated artifact of a camera. This is the basic method employed in games, interactive worlds and VRML . The rapid increase in computer processing power has allowed a progressively higher degree of realism even for real-time rendering, including techniques ...