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The Bendix G-15 computer was introduced by the Bendix Corporation. 1956: NED Edsger Dijkstra invented an efficient algorithm for shortest paths in graphs as a demonstration of the abilities of the ARMAC computer. The example used was the Dutch railway system. The problem was chosen because it could be explained quickly and the result checked.
Stephen White, A Brief History of Computing; The Computer History in time and space, Graphing Project, an attempt to build a graphical image of computer history, in particular operating systems. The Computer Revolution/Timeline at Wikibooks "File:Timeline.pdf - Engineering and Technology History Wiki" (PDF). ethw.org. 2012.
The second-generation computer architectures initially varied; they included character-based decimal computers, sign-magnitude decimal computers with a 10-digit word, sign-magnitude binary computers, and ones' complement binary computers, although Philco, RCA, and Honeywell, for example, had some computers that were character-based binary ...
Modern computer memory is implemented as semiconductor memory, [5] [6] where data is stored within memory cells built from MOS transistors and other components on an integrated circuit. [7] There are two main kinds of semiconductor memory: volatile and non-volatile. Examples of non-volatile memory are flash memory and ROM, PROM, EPROM, and ...
It was said that whenever Atlas went offline half of the United Kingdom's computer capacity was lost. [20] The Atlas pioneered virtual memory and paging as a way to extend its working memory by combining its 16,384 words of primary core memory with an additional 96K words of secondary drum memory. [21]
An excellent computer history site; the present article is a modified version of his timeline, used with permission. The Evolution of the Modern Computer (1934 to 1950): An Open Source Graphical History, article from Virtual Travelog
This was a virtual computer, a reference instruction set, and abilities that all machines in the family would support. To provide different classes of machines, each computer in the family would use more or less hardware emulation, and more or less microprogram emulation, to create a machine able to run the full S/360 instruction set.
Timeline of computing hardware before 1950; Timeline of computing 1950–1979; Timeline of computing 1980–1989; Timeline of computing 1990–1999; Timeline of computing 2000–2009; Timeline of computing 2010–2019; Timeline of computing 2020–present