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Pages in category "Video games with gender-selectable protagonists" The following 200 pages are in this category, out of approximately 706 total. This list may not reflect recent changes .
Rule 63 is commonly used as a term to refer to gender-swapped interpretations of existing characters in fanworks, such as fan art, fan fiction and cosplay, [5] and it is particularly pervasive in the anime and manga community, where communities sprang up built around romantic gender-swap relationships. [2]
Dys4ia (pronounced dysphoria) is an abstract, autobiographical Adobe Flash video game that Anna Anthropy, then known as Auntie Pixelante, developed to recount her experiences of gender dysphoria and hormone replacement therapy. The game was originally published on Newgrounds but was later removed by Anthropy.
“The sex characteristics a person is born with do not signify a person's gender identity,” adds Golob. “When people have ‘gender reveal parties,’ it really should be called a ‘genital ...
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After a development build of the game was released on Steam by mistake, it was revealed that the skill 'Gender Wars' (which the character Purna uses) was called 'FeministWhorePurna' within the game's code. Developer Deep Silver apologised, and released a patch for the game to replace the offensive name.
Games for Change was founded by Benjamin Stokes, Suzanne Seggerman, [2] and Barry Joseph in 2004. [3] The organization's first event was held in 2004 hosted by the New York Academy of Sciences and provided an opportunity for nonprofit organizations, foundations, and game developers to explore how digital games could be used to support impact causes.
Cover of the board game Articulate. Articulate! is a board game from Drumond Park, for 4 to 20+ players aged 12 and up with original concept by Andrew Bryceson. [1] Articulate! players describe words from six different categories (Object, Nature, Random, Person, Action and World) to their team as quickly as possible.