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A displacer beast is a magical six-legged black panther-like feline with a pair of tentacles growing from its shoulders; the beast has an innate "displacement" ability, causing it appear to be several feet away from its actual location.
The orc appears in the first edition Monster Manual (1977), where it is described as a fiercely competitive bully, a tribal creature often living underground. [6]The mythology and attitudes of the orcs are described in detail in Dragon #62 (June 1982), in Roger E. Moore's article, "The Half-Orc Point of View".
The third edition of D&D classifies dragon as a type of creature, simply defined as "a reptilelike creature, usually winged, with magical or unusual abilities". [28] The dragon type is broken down into several classifications. True dragons are dragons which increase in power by age categories (wyrmling to great wyrm).
Sly and suspicious, they are creatures of stealth. [27] Ice gnomes dwell in the region of Frostfell in the Eberron campaign setting; Fire gnomes live on Bytopia, on the Outer Planes, where they help Flandal Steelskin, the Gnomish god of metal and crafting, in his work. Sky gnomes appear in the Creature Crucible - PC2 - Top Ballista published in ...
Kenku were inspired by tengu, a mythological creature from Japanese folklore that takes the form of an avian humanoid. [ 7 ] [ 16 ] In particular, the symbolic mask of their deity, Quorlinn, was directly inspired by the red, large-nosed masks often worn by tengu in Japanese mythology.
This is a list of Advanced Dungeons & Dragons 2nd-edition monsters, an important element of that role-playing game. [1] [2] [3] This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition ...
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Giants are humanoid creatures of great strength and size with a self-involved social focus [1]: 8 and are usually presented as the "bad guys" in the game. [2] They "often create their own societies away from the other races". [3] All giants have low-light vision. As a group, they have no other special abilities or immunities.