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He rules a city-state that shares his name. [ 1 ] : 15 Also called the Shadow King for his reclusive nature, preferring arcane scholarship to the actual governance of his city-state. [ 1 ] : 59 In the 2nd and 3rd editions Nibenay previously left the ruling of his city-state to his exclusively female templars but took a more active role after ...
Hamilcar — strategus during the First Punic War. Not identical with the homonym officer mentioned by Diod. XXIV 12. ELip; Hamilcar — commander during the First Punic War; Hamilcar Barca (c. 270–228 BC) — general during and after the First Punic War (264–241 BC). Father of Hannibal of the Second Punic War
The guide starts with an introduction that defines the physical boundaries of the Underdark, and also describes the intent and organization of the book and gives a brief list of D&D materials which have a strong connection to the Underdark. [12]
Neo-Punic refers to the dialect of Punic spoken after the fall of Carthage and after the Roman conquest of the former Punic territories in 146 BC. The dialect differed from the earlier Punic language, as is evident from divergent spelling compared to earlier Punic and by the use of non-Semitic names, mostly of Libyco-Berber or Iberian origin.
The primary races of the Birthright setting are typical for Dungeons and Dragons based game-worlds: Humans, Elves and Half-Elves, Halflings, Dwarves. However, there are some differences between the races presented in Birthright and those in other campaign settings or in the core rules. Also, non-human races do not have the variations that they ...
Halflings have long been one of the playable humanoid races in Dungeons & Dragons (D&D), [2] starting with the original 1974 Men & Magic, [5] where the term hobbit was used. [2] Later editions of the original D&D box set began using the name halfling as an alternative to hobbit [6] for legal reasons. [7]
Punic influence on inland regions is seen from the early 6th century, notably at Althiburos, where Punic construction techniques and red-slip pottery appear at the time. [36] Armed conflicts with the Libyans are first attested in the early 5th century, with several revolts attested in the fourth century (398, 370s, 310-307 BC).
The 127-page book has slightly more halfling coverage. [1] Both sections cover "gods and myth, racial divisions, culture, character kits, and a typical village". [1] Reviewer Eisenbeis noted that due to an oversight "the powers acquired by the priests of each deity are not given", which is necessary for gameplay. [1]