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Living Greyhawk (LG) was a massively shared Dungeons & Dragons living campaign administered by RPGA that ran from 2000 to 2008. The campaign setting and storyline were based on Gary Gygax 's World of Greyhawk setting, and used the Dungeons and Dragons Third Edition (later v3.5) rules.
The 32-page adventure was published by Wizards of the Coast in 2001 and distributed primarily through the company's Role-Playing Games Association. It was designed for use as either an introductory module for the Living Greyhawk campaign or as a generic D&D adventure for low-level characters.
The Living Greyhawk Journal was a periodical published by the Role-Playing Games Association as a stand-alone magazine from 2000 to 2004. It was published by Wizards of the Coast . [ 1 ] The publication was intended to supplement the RPGA's Living Greyhawk campaign, though many consider the content within to be canon for the Greyhawk setting in ...
Maure Castle was a location used in a campaign that Robert J. Kuntz ran for Gary Gygax, and they later both worked on.This campaign, in its pre-commercial form in 1972–1973, was the seed from which much of the World of Greyhawk campaign setting and the Dungeons & Dragons game itself originated.
In 1979, Mike Carr, the general manager of TSR, Inc., the original publishers of the Dungeons & Dragons game, conceived the idea of a role-playing gamers club. Shortly after Frank Mentzer was hired in 1980 as one of the first full-time employees of TSR, Inc., he was assigned the task making a role-playing gamers club a commercial reality, which was officially called the Role Playing Game ...
Oscilloscope Laboratories has landed “Canary,” a documentary about a climate scientist who been referred to as “the closest living thing to Indiana Jones.” Danny O’Malley, a producer on ...
Greyhawk: The Adventure Begins [1] is a 1998 sourcebook for the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game.The 128 page book was written by Roger E. Moore and published by Wizards of the Coast under the TSR imprint it had recently acquired.
The Head of Vecna (via YouTube) by Chris Perkins and Todd Kenreck; Living Greyhawk campaign. Weiss, Samuel. "Grand Sheldomar Timeline, Part I." Weiss, Samuel. "The Yaheetes and Tyrus: The Wars Against the Hand and the Eye in the Sheldomar." Weiss, Samuel, and Gary Holian. "The Hand and Eye of Vecna." Living Greyhawk Journal no. 3 – "Gods of ...