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  2. Change-making problem - Wikipedia

    en.wikipedia.org/wiki/Change-making_problem

    The following is a dynamic programming implementation (with Python 3) which uses a matrix to keep track of the optimal solutions to sub-problems, and returns the minimum number of coins, or "Infinity" if there is no way to make change with the coins given. A second matrix may be used to obtain the set of coins for the optimal solution.

  3. Greedy number partitioning - Wikipedia

    en.wikipedia.org/wiki/Greedy_number_partitioning

    In computer science, greedy number partitioning is a class of greedy algorithms for multiway number partitioning. The input to the algorithm is a set S of numbers, and a parameter k. The required output is a partition of S into k subsets, such that the sums in the subsets are as nearly equal as possible. Greedy algorithms process the numbers ...

  4. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    Greedy algorithms determine the minimum number of coins to give while making change. These are the steps most people would take to emulate a greedy algorithm to represent 36 cents using only coins with values {1, 5, 10, 20}. The coin of the highest value, less than the remaining change owed, is the local optimum.

  5. Metric k-center - Wikipedia

    en.wikipedia.org/wiki/Metric_k-center

    The greedy pure algorithm (or Gr) follows the core idea of greedy algorithms: to take optimal local decisions. In the case of the vertex k-center problem, the optimal local decision consists in selecting each center in such a way that the size of the solution (covering radius) is minimum at each iteration. In other words, the first center ...

  6. Greedy coloring - Wikipedia

    en.wikipedia.org/wiki/Greedy_coloring

    In the study of graph coloring problems in mathematics and computer science, a greedy coloring or sequential coloring [1] is a coloring of the vertices of a graph formed by a greedy algorithm that considers the vertices of the graph in sequence and assigns each vertex its first available color. Greedy colorings can be found in linear time, but ...

  7. Beam search - Wikipedia

    en.wikipedia.org/wiki/Beam_search

    Conversely, a beam width of 1 corresponds to a hill-climbing algorithm. [3] The beam width bounds the memory required to perform the search. Since a goal state could potentially be pruned, beam search sacrifices completeness (the guarantee that an algorithm will terminate with a solution, if one exists).

  8. Optimal substructure - Wikipedia

    en.wikipedia.org/wiki/Optimal_substructure

    This property is used to determine the usefulness of greedy algorithms for a problem. [1] Typically, a greedy algorithm is used to solve a problem with optimal substructure if it can be proven by induction that this is optimal at each step. [1] Otherwise, provided the problem exhibits overlapping subproblems as well, divide-and-conquer methods ...

  9. Set cover problem - Wikipedia

    en.wikipedia.org/wiki/Set_cover_problem

    This greedy algorithm actually achieves an approximation ratio of (′) where ′ is the maximum cardinality set of . For δ − {\displaystyle \delta -} dense instances, however, there exists a c ln ⁡ m {\displaystyle c\ln {m}} -approximation algorithm for every c > 0 {\displaystyle c>0} .